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Modded#14,859

My Local Testing Server

Offline 50.25.73.37:28015 checked 19d ago

moddedcarbon
players now1of 10 slots
7-day average0peak –
rank#14,859top 64%
last wipe · restocked22d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 13:28 UTC22d ago 1 – running 1
Mon 21 Sep, 16:03 UTC23d ago 1 – 0.9 days 1
Sun 20 Sep, 04:19 UTC25d ago 1 – 1.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on My Local Testing Server?

The server browser reads these tags that My Local Testing Server publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): 10 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): It runs on build 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does My Local Testing Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature My Local Testing Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is currently on My Local Testing Server?

A procedural map, generated by the game, is what My Local Testing Server runs.

Which settings and rules apply on My Local Testing Server?

No gather rate is given in the name of My Local Testing Server. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is My Local Testing Server in?

You will find no region published for My Local Testing Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 50.25.73.37:28015.

How stable is My Local Testing Server, and is it currently online?

Right now My Local Testing Server is not in stock, last seen 19 days 8 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 20 September 2026.

What Rust version does My Local Testing Server run?

The setup: My Local Testing Server on Windows, Rust network protocol 2633 and build 164530. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does My Local Testing Server sit in the rankings?

The last seven days of player hours place My Local Testing Server at #14,859, in the top 64% of all ranked servers.

How many players are on My Local Testing Server right now?

Current status for My Local Testing Server: offline, last seen 19 days 8 hours ago.

Wipe info

How often does My Local Testing Server wipe?

There is no way to predict the next wipe at My Local Testing Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 22 days 21 hours ago it made the world it is using now.

How does My Local Testing Server handle wipe day?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join My Local Testing Server?

Press F1 in Rust to bring up the console and enter client.connect 50.25.73.37:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players 10 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build It runs on build 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.