Test server
Offline 5.42.223.38:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 21:50 UTC, in 2d 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 18hFri 16 Oct, 21:50 UTC
- 16d 18hFri 30 Oct, 21:50 UTC
- 22d 15hThu 5 Nov, 19:00 UTCFW
- 30d 18hFri 13 Nov, 21:50 UTC
- 44d 18hFri 27 Nov, 21:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 21:50 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Test server?
gmrust (Game mode): The standard survival game mode; mp128 (Max players): Room for 128; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): Protocol 2633: your game must match to get in; cs164530 (Build): Game build: 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what Test server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Test server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Test server: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
What map is in play on Test server?
A procedural map, size 3,250 with seed 1049736, generated by the game, is what Test server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does Test server enforce, and what settings does it run?
No gather rate is given in the name of Test server. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
Server info
What location is Test server in?
You will find no region published for Test server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 5.42.223.38:28015.
What is the uptime like on Test server?
No stock on Test server at the moment, last seen 16 days 4 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
What Rust version does Test server run?
The setup: Test server on Windows, Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
What is Test server's rank among Rust servers?
The last seven days of player hours place Test server at #16,955, in the top 71% of all ranked servers.
What is the current player count on Test server?
You will find Test server offline right now; its last sighting was 16 days 4 hours ago.
Wipe details
When does Test server wipe?
The prediction follows its tag, since too few of Test server's wipes are on record to confirm the schedule. Due on Friday 16 October at 21:50 UTC: its next wipe. 25 days 5 hours ago it made the world it is using now. The tags carry a two-weekly wipe schedule.
How does Test server handle wipe day?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 16 hours after it began, the crowd peaked.
Getting in
What is the way to join Test server?
Open Rust and press F1 for the console, then type client.connect 5.42.223.38:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp128,ptrak,$r?,v2633,^b,^v,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp128
ts8
v2633
cs164530
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
