Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
Online 158.69.5.16:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 17:46 UTC, in 1d 10h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 10hThu 15 Oct, 17:46 UTC
- 15d 10hThu 29 Oct, 17:46 UTC
- 22d 11hThu 5 Nov, 19:00 UTCFW
- 29d 10hThu 12 Nov, 17:46 UTC
- 43d 10hThu 26 Nov, 17:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 21, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW12d ago | 21 | – | running | 5 |
| Thu 17 Sep, 17:44 UTC26d ago | 17 | halved by day 7 | 14 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The server browser reads these tags that Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $rca2 (Region code): Registered under region code ca2; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): This one is roleplay; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Who operates Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and 2 other servers we track publish a rustempires.com hostname, so one operator most likely runs them.
On Rust Vending Machine, which lists and filters can you find Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out in?
The Rust Vending Machine lists that feature Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are: Modded Rust servers and Roleplay Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
A procedural map, size 4,500 with seed 1158910588, generated by the game, is what Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out enforce, and what settings does it run?
No gather rate is given in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. 8 players is the default group size, and that is the cap here. This server runs roleplay, roleplay with towns, jobs and rules. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out in?
No region is shown for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and the region code reads ca2. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 158.69.5.16:28015.
What is the uptime like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
You can grab Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: it is online as we speak. The uptime counter points to a restart about 17 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out lag-free?
Over the last 48 hours the average server fps was 166, with a low of 3. At its peak it held 168,081 entities, counting buildings, deployables and all else in the world. Memory use peaked at 8,642 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?
Rust network protocol 2634 and build 167781 on Windows is what powers Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The protocol has to line up on your side to join, and Steam does the updating.
Player count
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit in the rankings?
Over the last seven days Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out ranks #1,602 on player hours, among the top 7% of all ranked servers.
What is the current player count on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Right now 50 slots in Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hold 3 players. The seven-day average is 4, and the busiest point reached 13. The last 48 hours peaked at 16:00 UTC, when it averaged 7 players.
Wipe info
On what schedule does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe?
As the record holds too few of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out's wipes to confirm the schedule, the prediction goes by its tag. It is due to wipe next on Thursday 15 October at 17:46 UTC. It has been running its current world since 12 days 13 hours ago. The tags carry a two-weekly wipe schedule.
What can you expect on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out when wipe day comes?
The average busiest point of its recent wipes was 19 players. The crowd on the latest wipe was at its largest 8 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. By day 7 the crowd had dropped below half in the wipes that failed to hold.
Getting in
What is the way to join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
In the Rust console (F1), type client.connect 158.69.5.16:28015. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://rustempires.com/ for its website.
Server tags
what each one meansPublished as mp50,ptrak,$rca2,v2634,^b,^r,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$rca2
Wipe schedule
^b
Gameplay
^r
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
