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Modded#1,602

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out

Online 158.69.5.16:28015 checked 9m ago

biweekly wipes moddedoxide
players now3of 50 slots
7-day average4peak 13
rank#1,602top 7%
last wipe · restocked12d agobiweekly schedule
next wipe · restock1d 10hThu 15 Oct, 17:46 UTC

Players

AveragePeak
02.557.51008:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:46 UTC, in 1d 10h. Its biweekly schedule tag · low confidence

14 daysusual gapbetween real wipes
19wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 7

Coming wipes

  1. 1d 10hThu 15 Oct, 17:46 UTC
  2. 15d 10hThu 29 Oct, 17:46 UTC
  3. 22d 11hThu 5 Nov, 19:00 UTCFW
  4. 29d 10hThu 12 Nov, 17:46 UTC
  5. 43d 10hThu 26 Nov, 17:46 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW12d ago 21 – running 5
Thu 17 Sep, 17:44 UTC26d ago 17 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
Lumber Boyz 66.51.99.129:28021 NA · groups of 8+ · biweekly · 4 on average
B30/ 50 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

The server browser reads these tags that Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $rca2 (Region code): Registered under region code ca2; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): This one is roleplay; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Who operates Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and 2 other servers we track publish a rustempires.com hostname, so one operator most likely runs them.

On Rust Vending Machine, which lists and filters can you find Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out in?

The Rust Vending Machine lists that feature Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out are: Modded Rust servers and Roleplay Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

A procedural map, size 4,500 with seed 1158910588, generated by the game, is what Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out enforce, and what settings does it run?

No gather rate is given in the name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. 8 players is the default group size, and that is the cap here. This server runs roleplay, roleplay with towns, jobs and rules. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out in?

No region is shown for Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and the region code reads ca2. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 158.69.5.16:28015.

What is the uptime like on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

You can grab Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: it is online as we speak. The uptime counter points to a restart about 17 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out lag-free?

Over the last 48 hours the average server fps was 166, with a low of 3. At its peak it held 168,081 entities, counting buildings, deployables and all else in the world. Memory use peaked at 8,642 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out run?

Rust network protocol 2634 and build 167781 on Windows is what powers Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit in the rankings?

Over the last seven days Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out ranks #1,602 on player hours, among the top 7% of all ranked servers.

What is the current player count on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

Right now 50 slots in Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out hold 3 players. The seven-day average is 4, and the busiest point reached 13. The last 48 hours peaked at 16:00 UTC, when it averaged 7 players.

Wipe info

On what schedule does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe?

As the record holds too few of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out's wipes to confirm the schedule, the prediction goes by its tag. It is due to wipe next on Thursday 15 October at 17:46 UTC. It has been running its current world since 12 days 13 hours ago. The tags carry a two-weekly wipe schedule.

What can you expect on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out when wipe day comes?

The average busiest point of its recent wipes was 19 players. The crowd on the latest wipe was at its largest 8 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. By day 7 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What is the way to join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?

In the Rust console (F1), type client.connect 158.69.5.16:28015. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://rustempires.com/ for its website.

Server tags

what each one means

Published as mp50,ptrak,$rca2,v2634,^b,^r,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The cap is 50.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$rca2
Region code Registered under region code ca2.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay This one is roleplay.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.