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Rust Vending Machine 63,105playing
Modded#8,737

Lost Lives | Rust

Offline 5.175.181.2:28015 checked 46m ago

moddedcarbon
players now1of 100 slots
7-day average0peak 1
rank#8,737top 39%
last wipe · restocked4d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75122:0004:0009:0015:0020:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0004:0009:0015:0020:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Lost Lives | Rust?

gmrust (Game mode): The standard survival game mode; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): It uses Carbon for plugins is what Lost Lives | Rust tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Lost Lives | Rust appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Lost Lives | Rust are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

Which map is currently on Lost Lives | Rust?

A procedural map, size 3,500 with seed 12345, generated by the game, is what Lost Lives | Rust runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on Lost Lives | Rust?

The name of Lost Lives | Rust gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find Lost Lives | Rust?

No region is published by Lost Lives | Rust. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 5.175.181.2:28015.

How reliable is Lost Lives | Rust, and is it online now?

No stock on Lost Lives | Rust at the moment, last seen 46 minutes ago. The uptime counter points to a restart about 1 hours ago. Over 3 full days, the shelves were stocked for 72 of 72 hours (100%). The first sighting of it on Rust Vending Machine was 9 October 2026.

What is the performance like on Lost Lives | Rust?

Server fps over the last 48 hours averaged 34 and never dropped below 19. The entity count reached 70,393: that includes buildings, deployables and everything else. At most it drew 3,046 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does Lost Lives | Rust use?

The setup: Lost Lives | Rust on Windows, Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Lost Lives | Rust sit in the rankings?

The last seven days of player hours place Lost Lives | Rust at #8,737, in the top 39% of all ranked servers.

What is the current player count on Lost Lives | Rust?

At the moment Lost Lives | Rust is offline, with a last sighting 46 minutes ago. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 22:00 UTC, when it averaged 1 players.

Wipe info

When does Lost Lives | Rust wipe?

Too few wipes of Lost Lives | Rust are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 4 days 3 hours ago it made the world it is using now.

Getting in

What steps do you take to join Lost Lives | Rust?

Press F1 in Rust to bring up the console and enter client.connect 5.175.181.2:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp100
Max players The cap is 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build It runs on build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.