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Modded#15,919

In Rust We Trust

Offline NA 47.219.122.30:28015 checked 4h ago

monthly wipes vanillamoddedoxide
players now0of 100 slots
7-day average0peak –
rank#15,919top 72% · #1542 in NA
last wipe · restocked10d agomonthly schedule
next wipe · restock22d 5hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123414:0019:0000:0006:0011:0009:00

Hourly average and peak, UTC.

Server performance

010020030040014:0019:0000:0006:0011:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 5hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:17 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on In Rust We Trust?

gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): Room for 100; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^r (Roleplay): It runs as a roleplay server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): In the server browser it sits under North America is what In Rust We Trust tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find In Rust We Trust in?

The Rust Vending Machine lists that feature In Rust We Trust are: Modded Rust servers, Roleplay Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on In Rust We Trust?

The map on In Rust We Trust is procedural, size 3,000 with seed 8762, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does In Rust We Trust enforce, and what settings does it run?

There is no gather rate in the name In Rust We Trust. 8 players is the default group size, and that is the cap here. You play roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Server info

What location is In Rust We Trust in?

The NA tag places In Rust We Trust in North America. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 47.219.122.30:28015.

How stable is In Rust We Trust, and is it currently online?

Right now In Rust We Trust is not in stock, last seen 4 hours ago. Its uptime figure puts the last restart at roughly 33 minutes ago. 159 of 168 hours online over the last 7 full days, or 95% uptime. The first sighting of it on Rust Vending Machine was 29 September 2026.

Is In Rust We Trust lag-free?

The 48-hour average for server fps is 203, and the floor was 173. Up to 49,697 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,531 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is In Rust We Trust running?

The setup: In Rust We Trust on Windows, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is In Rust We Trust's rank among Rust servers?

For player hours over the last seven days, In Rust We Trust is #15,919 across all ranked servers, in the top 72%, and #1,542 in North America.

What is the current player count on In Rust We Trust?

Current status for In Rust We Trust: offline, last seen 4 hours ago. Over the last seven days you would have seen 0 players on average.

Wipe schedule

On what schedule does In Rust We Trust wipe?

Once a month, In Rust We Trust wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 10 days 20 hours ago. Its tags state a wipe each month.

What can you expect on In Rust We Trust when wipe day comes?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What steps do you take to join In Rust We Trust?

Open Rust and press F1 for the console, then type client.connect 47.219.122.30:28015. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://discord.com/invite/VAWZN2pDmJ.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp100
Max players Room for 100.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Gameplay

^r
Roleplay It runs as a roleplay server.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.