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Modded#10,435

Testserver

Online 46.4.228.21:42268 checked 14m ago

moddedoxide
players now1of 40 slots
7-day average1peak 1
rank#10,435top 47%
last wipe · restocked4h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75107:0009:0010:0012:0013:0015:00Wiped Thu 15 Oct, 12:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040007:0009:0010:0012:0013:0015:00Wiped Thu 15 Oct, 12:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:50 UTC6h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Testserver?

gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Testserver tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Testserver appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Testserver are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules & map

What map is in play on Testserver?

A procedural map, size 4,000 with seed 894933670, generated by the game, is what Testserver runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

What rules does Testserver enforce, and what settings does it run?

There is no gather rate in the name Testserver. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

About the server

What location is Testserver in?

No region is published by Testserver. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 46.4.228.21:42268.

What is the uptime like on Testserver?

Open for trade right now: Testserver is online. Its uptime figure puts the last restart at roughly 12 minutes ago. It came to Rust Vending Machine's notice on 15 October 2026.

Is Testserver lag-free?

Server fps over the last 48 hours averaged 165 and never dropped below 102. Up to 102,173 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,866 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Testserver running?

The setup: Testserver on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Testserver sit in the rankings?

Over the last seven days Testserver ranks #10,435 on player hours, among the top 47% of all ranked servers.

How many players are on Testserver right now?

You will find 1 players filling 40 slots in Testserver as things stand. The seven-day average is 1, and the busiest point reached 1. The last 48 hours peaked at 11:00 UTC, when it averaged 1 players.

Wipe info

When does Testserver wipe?

Too few wipes of Testserver are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 4 hours ago.

Getting in

What steps do you take to join Testserver?

In the Rust console (F1), type client.connect 46.4.228.21:42268. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://byteblitz.de/start for its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.