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Rust Vending Machine 34,642playing
Modded#13,353

sm1

Offline 46.38.72.109:28015 checked 27d ago

moddedoxide
players now1of 61 slots
7-day average0peak –
rank#13,353no region published
last wipe · restocked27d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 11:48 UTC27d ago 1 – running 0
Tue 15 Sep, 16:10 UTC28d ago 1 – 0.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on sm1?

gmrust (Game mode): The standard survival game mode; mp61 (Max players): 61 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs162929 (Build): It runs on build 162929; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^c (Creative): Build freely in sandbox mode, with no gathering; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and the rest; ^d (Combat training): Practice your aim and PvP; the loot comes supplied; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what sm1 tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does sm1 appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature sm1 are: Modded Rust servers, Rust aim training servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What rules does sm1 enforce, and what settings does it run?

No gather rate is given in the name of sm1. Groups can reach 8 players, which is the default. You play minigames & battle royale, parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of sm1?

There is no region listed for sm1. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 46.38.72.109:28015.

What is the uptime like on sm1?

No stock on sm1 at the moment, last seen 27 days 15 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 14 September 2026.

Which Rust build is sm1 running?

Rust network protocol 2633 and build 162929 on Windows is what powers sm1. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is sm1's rank among Rust servers?

The last seven days of player hours place sm1 at #13,353, in the top – of all ranked servers.

How many players are on sm1 right now?

Current status for sm1: offline, last seen 27 days 15 hours ago.

Wipe schedule

When does sm1 wipe?

The wipes of sm1 on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 27 days 17 hours ago it made the world it is using now.

How does sm1 handle wipe day?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Join the server

What is the way to join sm1?

In the Rust console (F1), type client.connect 46.38.72.109:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp61,ptrak,$r?,v2633,^c,^e,^d,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp61
Max players 61 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs162929
Build It runs on build 162929.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^e
Minigames Minigames here: arenas, Bedwars, parkour and the rest.
^d
Combat training Practice your aim and PvP; the loot comes supplied.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.