Crate Elevator 10 Player Survival Building Minigame
Online 45.143.197.162:28080 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Crate Elevator 10 Player Survival Building Minigame?
Here are the tags Crate Elevator 10 Player Survival Building Minigame lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and the rest; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Crate Elevator 10 Player Survival Building Minigame appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Crate Elevator 10 Player Survival Building Minigame: Modded Rust servers and Build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on Crate Elevator 10 Player Survival Building Minigame?
Crate Elevator 10 Player Survival Building Minigame runs a procedural map of size 1,000 with seed 481981, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.
Which settings and rules apply on Crate Elevator 10 Player Survival Building Minigame?
No gather rate is given in the name of Crate Elevator 10 Player Survival Building Minigame. The group limit is 8 players, the game's default. minigames & battle royale is the game mode, battle royale, arenas, Bedwars and parkour. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server info
What is the location of Crate Elevator 10 Player Survival Building Minigame?
You will find no region published for Crate Elevator 10 Player Survival Building Minigame. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 45.143.197.162:28080.
What is the uptime like on Crate Elevator 10 Player Survival Building Minigame?
The shelves show Crate Elevator 10 Player Survival Building Minigame in stock and online right now. Its uptime figure puts the last restart at roughly 11 days 11 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 2 October 2026.
How well does Crate Elevator 10 Player Survival Building Minigame perform?
Server fps over the last 48 hours averaged 239 and never dropped below 218. At its peak it held 2,277 entities, counting buildings, deployables and all else in the world. Memory use peaked at 1,078 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does Crate Elevator 10 Player Survival Building Minigame use?
Rust network protocol 2634 and build 166494 on Windows is what powers Crate Elevator 10 Player Survival Building Minigame. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does Crate Elevator 10 Player Survival Building Minigame compare to other Rust servers in the rankings?
The last seven days of player hours place Crate Elevator 10 Player Survival Building Minigame at #5,429, in the top 24% of all ranked servers.
Is Crate Elevator 10 Player Survival Building Minigame busy at the moment?
You will find 0 players filling 50 slots in Crate Elevator 10 Player Survival Building Minigame as things stand. The seven-day average stands at 0 players, peaking at 2.
Wipe details
How often does Crate Elevator 10 Player Survival Building Minigame wipe?
The wipes of Crate Elevator 10 Player Survival Building Minigame on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 12 days 12 hours ago it made the world it is using now.
Join the server
What is the way to join Crate Elevator 10 Player Survival Building Minigame?
In the Rust console (F1), type client.connect 45.143.197.162:28080. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^e,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^e
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.