[GER] Nerux-Network DEV Server
Online 45.142.182.84:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on [GER] Nerux-Network DEV Server?
Here are the tags [GER] Nerux-Network DEV Server lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163493 (Build): Game build: 163493; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does [GER] Nerux-Network DEV Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature [GER] Nerux-Network DEV Server are: EU Rust servers in stock, Modded Rust servers, PvE Rust servers in stock and Roleplay Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules & map
What map is in play on [GER] Nerux-Network DEV Server?
The map on [GER] Nerux-Network DEV Server is procedural, size 4,500 with seed 632742688, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: NeruxIsland.
Which settings and rules apply on [GER] Nerux-Network DEV Server?
There is no gather rate in the name [GER] Nerux-Network DEV Server. 8 players is the default group size, and that is the cap here. You play roleplay, roleplay with towns, jobs and rules. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC is on.
About the server
What is the location of [GER] Nerux-Network DEV Server?
Without a region tag, [GER] Nerux-Network DEV Server's name still points to Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 45.142.182.84:28015.
How reliable is [GER] Nerux-Network DEV Server, and is it online now?
The shelves show [GER] Nerux-Network DEV Server in stock and online right now. Its uptime figure puts the last restart at roughly 1 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
How well does [GER] Nerux-Network DEV Server perform?
Server fps over the last 48 hours averaged 85 and never dropped below 58. Up to 129,537 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,638 MB of memory. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is [GER] Nerux-Network DEV Server running?
On Windows, [GER] Nerux-Network DEV Server is running Rust network protocol 2633 and build 163493. The protocol has to line up on your side to join, and Steam does the updating.
Population
What is [GER] Nerux-Network DEV Server's rank among Rust servers?
The last seven days of player hours place [GER] Nerux-Network DEV Server at #15,974, in the top 71% of all ranked servers.
Is [GER] Nerux-Network DEV Server busy at the moment?
Right now 50 slots in [GER] Nerux-Network DEV Server hold 0 players. The seven-day average stands at 0 players.
Wipe schedule
On what schedule does [GER] Nerux-Network DEV Server wipe?
The estimate of [GER] Nerux-Network DEV Server's next wipe comes from the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 33 days 8 hours ago it made the world it is using now. Its tags state a wipe each month.
Getting in
What steps do you take to join [GER] Nerux-Network DEV Server?
Press F1 in Rust to bring up the console and enter client.connect 45.142.182.84:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,^r,^p,gmvanilla,cs163493,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs163493
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
