LONG WAR Server
Online 45.138.174.22:28912 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 07:27 UTC14h ago | – | – | running | 0 |
| Sat 19 Sep, 09:53 UTC24d ago | 7 | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on LONG WAR Server?
gmvanilla (Game mode): Unmodified survival play; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what LONG WAR Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find LONG WAR Server in?
The Rust Vending Machine lists that feature LONG WAR Server are: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules & map
What map is in play on LONG WAR Server?
A procedural map, size 4,500 with seed 1234, generated by the game, is what LONG WAR Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does LONG WAR Server enforce, and what settings does it run?
The name of LONG WAR Server gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. Vanilla is its own label: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.
Server info
What is the location of LONG WAR Server?
There is no region listed for LONG WAR Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 45.138.174.22:28912.
How stable is LONG WAR Server, and is it currently online?
The shelves show LONG WAR Server in stock and online right now. The uptime counter points to a restart about 7 hours ago. Over 7 full days, the shelves were stocked for 84 of 168 hours (50%). It came to Rust Vending Machine's notice on 18 September 2026.
What is the performance like on LONG WAR Server?
Over the last 48 hours the average server fps was 52, with a low of 33. The entity count reached 112,395: that includes buildings, deployables and everything else. Memory use peaked at 3,216 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is LONG WAR Server running?
Rust network protocol 2634 and build 167584 on Linux is what powers LONG WAR Server. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does LONG WAR Server compare to other Rust servers in the rankings?
Over the last seven days LONG WAR Server ranks #15,220 on player hours, among the top 68% of all ranked servers.
How many players are on LONG WAR Server right now?
You will find 0 players filling 100 slots in LONG WAR Server as things stand. The seven-day average is 0, and the busiest point reached 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 0 players.
Wipe schedule
When does LONG WAR Server wipe?
There are not yet enough recorded wipes from LONG WAR Server to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 14 hours ago.
What happens on LONG WAR Server on wipe day?
The average busiest point of its recent wipes was 7 players. On the latest wipe, 34 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 in the wipes that did not hold.
Join the server
What is the way to join LONG WAR Server?
In the Rust console (F1), type client.connect 45.138.174.22:28912. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167584
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.