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Modded#9,746

Mayhem Survival Network

Online 45.134.142.10:21091 checked 9m ago

moddedcarbon
players now0of 100 slots
7-day average0peak 2
rank#9,746top 45%
last wipe · restocked3d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75116:0001:0009:0019:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0009:0019:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct19 Oct20 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 22:19 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Mayhem Survival Network?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): Build 166494; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): The plugin framework here is Carbon is what Mayhem Survival Network tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Who operates Mayhem Survival Network?

Mayhem Survival Network shares its mayhem-gaming.com hostname with 1 other server we track, so the same operator likely runs them.

On Rust Vending Machine, which lists and filters can you find Mayhem Survival Network in?

The Rust Vending Machine lists that feature Mayhem Survival Network are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

What map is in play on Mayhem Survival Network?

The map on Mayhem Survival Network is procedural, size 3,000 with seed 1872009449, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Mayhem Survival Network?

There is no gather rate in the name Mayhem Survival Network. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC is off.

Server info

Where can you find Mayhem Survival Network?

You will find no region published for Mayhem Survival Network. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 45.134.142.10:21091.

How stable is Mayhem Survival Network, and is it currently online?

You can grab Mayhem Survival Network: it is online as we speak. Its uptime figure puts the last restart at roughly 3 days 11 hours ago. 69 of 72 hours online over the last 3 full days, or 96% uptime. It came to Rust Vending Machine's notice on 16 October 2026.

Is Mayhem Survival Network lag-free?

The 48-hour average for server fps is 233, and the floor was 126. At its peak it held 49,754 entities, counting buildings, deployables and all else in the world. At most it drew 2,526 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Mayhem Survival Network run?

The setup: Mayhem Survival Network on Windows, Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does Mayhem Survival Network sit in the rankings?

Over the last seven days Mayhem Survival Network ranks #9,746 on player hours, among the top 45% of all ranked servers.

What is the current player count on Mayhem Survival Network?

Right now 100 slots in Mayhem Survival Network hold 0 players. The seven-day average stands at 0 players, peaking at 2. Its busiest point in the last 48 hours was 00:00 UTC, averaging 0 players.

Wipe schedule

On what schedule does Mayhem Survival Network wipe?

Too few wipes of Mayhem Survival Network are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 3 days 17 hours ago it made the world it is using now.

How does Mayhem Survival Network handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 25 hours after it began, the crowd peaked.

How to join

What steps do you take to join Mayhem Survival Network?

Press F1 in Rust to bring up the console and enter client.connect 45.134.142.10:21091. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. The web address is https://mayhem-gaming.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The cap is 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build Build 166494.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.