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Modded#5,486

A Rust Server

Online 43.249.194.92:10675 checked 11m ago

moddedoxide
players now0of 4 slots
7-day average1peak 2
rank#5,486top 25%
last wipe · restocked2d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.511.5211:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

025507510011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Tue 6 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:20 UTC2d ago – – running 0
Tue 6 Oct, 08:34 UTC9d ago 2 held half 7 days 0
Wed 30 Sep, 14:31 UTC14d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on A Rust Server?

Here are the tags A Rust Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp4 (Max players): The cap is 4; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find A Rust Server in?

These Rust Vending Machine lists include A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on A Rust Server?

A Rust Server runs a procedural map of size 3,750 with seed 1337, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.

Which settings and rules apply on A Rust Server?

The name of A Rust Server gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

Where can you find A Rust Server?

There is no region listed for A Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 43.249.194.92:10675.

How stable is A Rust Server, and is it currently online?

Open for trade right now: A Rust Server is online. The uptime counter points to a restart about 47 hours ago. Across the last 7 days, it was available for 69 of 168 hours, or 41% of the time. The first sighting of it on Rust Vending Machine was 24 September 2026.

How well does A Rust Server perform?

The 48-hour average for server fps is 66, and the floor was 46. The entity count reached 94,731: that includes buildings, deployables and everything else. At most it drew 2,725 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is A Rust Server running?

The setup: A Rust Server on Linux, Rust network protocol 2634 and build 166652. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does A Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place A Rust Server at #5,486, in the top 25% of all ranked servers.

How many players are on A Rust Server right now?

You will find 0 players filling 4 slots in A Rust Server as things stand. The seven-day average stands at 1 players, peaking at 2. The last 48 hours peaked at 16:00 UTC, when it averaged 2 players.

Wipe schedule

When does A Rust Server wipe?

There is no way to predict the next wipe at A Rust Server, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 2 days 1 hours ago it made the world it is using now.

How does A Rust Server handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What is the way to join A Rust Server?

In the Rust console (F1), type client.connect 43.249.194.92:10675. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp4
Max players The cap is 4.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.