Rust Zombie Development | Carbon
Offline 40.160.87.92:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Rust Zombie Development | Carbon?
The server browser reads these tags that Rust Zombie Development | Carbon publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs162929 (Build): It runs on build 162929; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^r (Roleplay): This one is roleplay; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Rust Zombie Development | Carbon in?
These Rust Vending Machine lists include Rust Zombie Development | Carbon: Modded Rust servers, Roleplay Rust servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is currently on Rust Zombie Development | Carbon?
Generated by the game, the map on Rust Zombie Development | Carbon is procedural.
Which settings and rules apply on Rust Zombie Development | Carbon?
No gather rate is given in the name of Rust Zombie Development | Carbon. Groups can reach 8 players, which is the default. You play roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched off.
Server details
Where can you find Rust Zombie Development | Carbon?
You will find no region published for Rust Zombie Development | Carbon. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 40.160.87.92:28015.
How stable is Rust Zombie Development | Carbon, and is it currently online?
No stock at present: Rust Zombie Development | Carbon is offline, last seen 29 days 4 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
What version does Rust Zombie Development | Carbon use?
Rust network protocol 2633 and build 162929 on Linux is what powers Rust Zombie Development | Carbon. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
How does Rust Zombie Development | Carbon compare to other Rust servers in the rankings?
The last seven days of player hours place Rust Zombie Development | Carbon at #15,015, in the top – of all ranked servers.
What is the current player count on Rust Zombie Development | Carbon?
Current status for Rust Zombie Development | Carbon: offline, last seen 29 days 4 hours ago.
Wipe details
On what schedule does Rust Zombie Development | Carbon wipe?
It is an estimate from the force wipe that gives Rust Zombie Development | Carbon's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 35 days 4 hours ago it made the world it is using now. Wipes once a month are what its tags show.
Join the server
What is the way to join Rust Zombie Development | Carbon?
Open Rust and press F1 for the console, then type client.connect 40.160.87.92:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^z,^y,^m,^r,gmrust,cs162929,ts8
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Wipe schedule
^m
Gameplay
^r
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.