Skip to the shelves
Rust Vending Machine 51,543playing
Modded#11,154

Rust RP Test Server

Online 40.160.19.130:29015 checked 10m ago

vanillamoddedcarbon
players now0of ? slots
7-day average0peak 2
rank#11,154top 50%
last wipe · restocked2d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:59 UTC2d ago 2 – running 0
Thu 1 Oct, 17:59 UTC FW13d ago 1 halved by day 1 10.2 days 1
Thu 17 Sep, 23:28 UTC26d ago 1 halved by day 1 13.8 days 0
Wed 16 Sep, 00:24 UTC28d ago 1 – 2 days 1
Mon 14 Sep, 02:09 UTC30d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Rust RP Test Server?

Here are the tags Rust RP Test Server lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): It runs on build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Rust RP Test Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust RP Test Server: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What rules does Rust RP Test Server enforce, and what settings does it run?

There is no gather rate in the name Rust RP Test Server. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. It is vanilla by its own description: rust as Facepunch ships it: rates, kits and rules untouched. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of Rust RP Test Server?

No region is published by Rust RP Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 40.160.19.130:29015.

What is the uptime like on Rust RP Test Server?

The shelves show Rust RP Test Server in stock and online right now. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

What version does Rust RP Test Server use?

On Linux, Rust RP Test Server is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is Rust RP Test Server's rank among Rust servers?

Over the last seven days Rust RP Test Server ranks #11,154 on player hours, among the top 50% of all ranked servers.

Is Rust RP Test Server busy at the moment?

You will find 0 players in Rust RP Test Server right now. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 01:00 UTC, when it averaged 0 players.

Wipe info

How often does Rust RP Test Server wipe?

No next wipe can be predicted for Rust RP Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 2 days 22 hours ago.

What can you expect on Rust RP Test Server when wipe day comes?

The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 19 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 in the wipes that did not hold.

Getting in

What is the way to join Rust RP Test Server?

Press F1 in Rust to bring up the console and enter client.connect 40.160.19.130:29015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp0
Max players 0 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build It runs on build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.