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Modded#5,239

jjangu server

Offline 39.121.147.24:28015 checked 1h ago

moddedoxide
players now0of 10 slots
7-day average2peak 9
rank#5,239top 24%
last wipe · restocked1d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeakWipe
02.557.51006:0011:0015:0004:0012:0017:00Wiped Tue 13 Oct, 10:22 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040006:0011:0015:0004:0012:0017:00Wiped Tue 13 Oct, 10:22 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Tue 6 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:22 UTC1d ago – – running 0
Tue 6 Oct, 13:55 UTC8d ago 3 halved by day 5 6.9 days 0
Sat 26 Sep, 11:19 UTC18d ago 2 halved by day 3 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on jjangu server?

Here are the tags jjangu server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does jjangu server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature jjangu server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is currently on jjangu server?

jjangu server runs a procedural map of size 4,000 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does jjangu server enforce, and what settings does it run?

No gather rate is given in the name of jjangu server. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of jjangu server?

There is no region listed for jjangu server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 39.121.147.24:28015.

What is the uptime like on jjangu server?

No stock at present: jjangu server is offline, last seen 1 hours ago. Its uptime figure puts the last restart at roughly 5 hours ago. Across the last 7 days, it was available for 14 of 168 hours, or 8% of the time. It came to Rust Vending Machine's notice on 17 September 2026.

How well does jjangu server perform?

The 48-hour average for server fps is 127, and the floor was 71. Up to 93,290 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,312 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does jjangu server run?

Rust network protocol 2634 and build 167584 on Windows is what powers jjangu server. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does jjangu server compare to other Rust servers in the rankings?

Over the last seven days jjangu server ranks #5,239 on player hours, among the top 24% of all ranked servers.

How many players are on jjangu server right now?

You will find jjangu server offline right now; its last sighting was 1 hours ago. The seven-day average stands at 2 players, peaking at 9. Its busiest point in the last 48 hours was 13:00 UTC, averaging 8 players.

Wipe info

How often does jjangu server wipe?

There is no way to predict the next wipe at jjangu server, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 32 hours ago it made the world it is using now.

How does jjangu server handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. On the latest wipe, 1 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 4 in the wipes that did not hold.

Join the server

What is the way to join jjangu server?

Open Rust and press F1 for the console, then type client.connect 39.121.147.24:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Build 167584.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.