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Community#3,874

Q1 - Aim Training / Matchmaking / Facechecks - EU Main

Online 37.60.224.119:30115 checked 11m ago

players now0of 16 slots
7-day average1peak 1
rank#3,874top 17%
last wipe · restocked39d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02.557.51021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Here are the tags Q1 - Aim Training / Matchmaking / Facechecks - EU Main lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp16 (Max players): Room for 16; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163207 (Build): It runs on build 163207; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Q1 - Aim Training / Matchmaking / Facechecks - EU Main: EU Rust servers in stock, Rust aim training servers and Community Rust servers in stock. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

Which map is currently on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

A procedural map, size 1,000 with seed 1337, generated by the game, is what Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Q1 - Aim Training / Matchmaking / Facechecks - EU Main enforce, and what settings does it run?

No gather rate is given in the name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC is off.

Server details

Where can you find Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Without a region tag, Q1 - Aim Training / Matchmaking / Facechecks - EU Main's name still points to Europe. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 37.60.224.119:30115.

How stable is Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and is it currently online?

The shelves show Q1 - Aim Training / Matchmaking / Facechecks - EU Main in stock and online right now. The uptime counter points to a restart about 10 days 1 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main lag-free?

Server fps over the last 48 hours averaged 10 and never dropped below 8. At its peak it held 2,771 entities, counting buildings, deployables and all else in the world. The highest memory reading was 838 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Q1 - Aim Training / Matchmaking / Facechecks - EU Main use?

On Linux, Q1 - Aim Training / Matchmaking / Facechecks - EU Main is running Rust network protocol 2633 and build 163207. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Q1 - Aim Training / Matchmaking / Facechecks - EU Main compare to other Rust servers in the rankings?

Over the last seven days Q1 - Aim Training / Matchmaking / Facechecks - EU Main ranks #3,874 on player hours, among the top 17% of all ranked servers.

How many players are on Q1 - Aim Training / Matchmaking / Facechecks - EU Main right now?

You will find 0 players filling 16 slots in Q1 - Aim Training / Matchmaking / Facechecks - EU Main as things stand. The seven-day average is 1, and the busiest point reached 1. Its busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Wipe info

On what schedule does Q1 - Aim Training / Matchmaking / Facechecks - EU Main wipe?

Too few wipes of Q1 - Aim Training / Matchmaking / Facechecks - EU Main are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 39 days 2 hours ago.

Getting in

What is the way to join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?

Open Rust and press F1 for the console, then type client.connect 37.60.224.119:30115. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The standard survival game mode.
mp16
Max players Room for 16.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163207
Build It runs on build 163207.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.