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Modded#7,092

Rust XP133 0.0.1 Local Test

Offline 37.47.190.209:28015 checked 1d ago

moddedcarbon
players now1of 5 slots
7-day average1peak 1
rank#7,092top 32%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75110:0012:0013:0004:0005:0007:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 14:08 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on Rust XP133 0.0.1 Local Test?

gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use is what Rust XP133 0.0.1 Local Test tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Rust XP133 0.0.1 Local Test in?

The Rust Vending Machine lists that feature Rust XP133 0.0.1 Local Test are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is currently on Rust XP133 0.0.1 Local Test?

Generated by the game, the map on Rust XP133 0.0.1 Local Test is procedural.

What rules does Rust XP133 0.0.1 Local Test enforce, and what settings does it run?

There is no gather rate in the name Rust XP133 0.0.1 Local Test. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Rust XP133 0.0.1 Local Test?

No region is published by Rust XP133 0.0.1 Local Test. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 37.47.190.209:28015.

What is the uptime like on Rust XP133 0.0.1 Local Test?

Right now Rust XP133 0.0.1 Local Test is not in stock, last seen 26 hours ago. Across the last 2 days, it was available for 14 of 48 hours, or 29% of the time. It came to Rust Vending Machine's notice on 11 October 2026.

What version does Rust XP133 0.0.1 Local Test use?

The setup: Rust XP133 0.0.1 Local Test on Windows, Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

Where does Rust XP133 0.0.1 Local Test sit in the rankings?

Over the last seven days Rust XP133 0.0.1 Local Test ranks #7,092 on player hours, among the top 32% of all ranked servers.

What is the current player count on Rust XP133 0.0.1 Local Test?

You will find Rust XP133 0.0.1 Local Test offline right now; its last sighting was 26 hours ago. It peaked at 1 this week, and the average was 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

Wipe info

When does Rust XP133 0.0.1 Local Test wipe?

The wipes of Rust XP133 0.0.1 Local Test on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 2 days 19 hours ago.

How does Rust XP133 0.0.1 Local Test handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.

How to join

What steps do you take to join Rust XP133 0.0.1 Local Test?

Press F1 in Rust to bring up the console and enter client.connect 37.47.190.209:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.