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Modded#15,907

Annoying Orange Roleplay

Online 37.10.124.176:21000 checked 11m ago

quad moddedoxidesoftcore
players now0of 50 slots
7-day average0peak –
rank#15,907top 72%
last wipe · restocked13d agono schedule published
next wipe · restock21d 14hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

02.557.51005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, and #632 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 21d 14hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
[EA] Softcore 1 43.239.138.85:28016 quad · monthly · 117 on average
A357/ 350 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Annoying Orange Roleplay?

Here are the tags Annoying Orange Roleplay lists, which the game's browser uses: gmsoftcore (Game mode): Softcore rules, which are gentler; mp50 (Max players): 50 player slots; ts4 (Group limit): A team holds 4 at most; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Annoying Orange Roleplay in?

These Rust Vending Machine lists include Annoying Orange Roleplay: Modded Rust servers and Roleplay Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Annoying Orange Roleplay?

Annoying Orange Roleplay runs a procedural map of size 4,000 with seed 6738, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Annoying Orange Roleplay enforce, and what settings does it run?

The name of Annoying Orange Roleplay gives no gather rate. You can have 4 players at most in a quad group. This server runs softcore, Facepunch's easier option, with part of your loot kept. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

What location is Annoying Orange Roleplay in?

You will find no region published for Annoying Orange Roleplay. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 37.10.124.176:21000.

How stable is Annoying Orange Roleplay, and is it currently online?

You can grab Annoying Orange Roleplay: it is online as we speak. The uptime counter points to a restart about 20 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does Annoying Orange Roleplay perform?

The 48-hour average for server fps is 10, and the floor was 9. The entity count reached 91,718: that includes buildings, deployables and everything else. At most it drew 2,352 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Annoying Orange Roleplay run?

Rust network protocol 2634 and build 167781 on Windows is what powers Annoying Orange Roleplay. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Annoying Orange Roleplay compare to other Rust servers in the rankings?

The last seven days of player hours place Annoying Orange Roleplay at #15,907, in the top 72% of all ranked servers. Ranked against other quad servers, it comes in at #632.

Is Annoying Orange Roleplay busy at the moment?

Annoying Orange Roleplay is carrying 0 players on 50 slots at the moment. Over the last seven days you would have seen 0 players on average.

Wipe schedule

On what schedule does Annoying Orange Roleplay wipe?

The force wipe is the only wipe at Annoying Orange Roleplay, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. 13 days 10 hours ago it made the world it is using now.

What can you expect on Annoying Orange Roleplay when wipe day comes?

The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join Annoying Orange Roleplay?

In the Rust console (F1), type client.connect 37.10.124.176:21000. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp50
Max players 50 player slots.
ts4
Group limit A team holds 4 at most.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.