Magic Test Server
Offline 35.132.96.40:28115 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:39 UTC17d ago | 1 | – | running | 1 |
| Fri 25 Sep, 17:58 UTC19d ago | 1 | – | 1.9 days | 0 |
| Tue 22 Sep, 21:43 UTC22d ago | 1 | held half | 2.8 days | 0 |
| Sat 19 Sep, 15:13 UTC25d ago | 1 | held half | 3.3 days | 0 |
| Thu 17 Sep, 21:03 UTC27d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Magic Test Server?
gmprimitive (Game mode): Primitive: bows, spears and melee, with no guns; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use is what Magic Test Server tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Magic Test Server in?
These Rust Vending Machine lists include Magic Test Server: Modded Rust servers and Primitive Rust servers. It shows under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is in play on Magic Test Server?
A procedural map, generated by the game, is what Magic Test Server runs.
What rules does Magic Test Server enforce, and what settings does it run?
There is no gather rate in the name Magic Test Server. Groups can reach 8 players, which is the default. This server runs primitive, guns are out; bows, spears and melee are in. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is on.
Server details
Where can you find Magic Test Server?
You will find no region published for Magic Test Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 35.132.96.40:28115.
How reliable is Magic Test Server, and is it online now?
Right now Magic Test Server is not in stock, last seen 7 days 23 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
What Rust version does Magic Test Server run?
Rust network protocol 2633 and build 165217 on Windows is what powers Magic Test Server. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
Where does Magic Test Server sit in the rankings?
The last seven days of player hours place Magic Test Server at #15,967, in the top 71% of all ranked servers.
How many players are on Magic Test Server right now?
Current status for Magic Test Server: offline, last seen 7 days 23 hours ago.
Wipe schedule
How often does Magic Test Server wipe?
There is no way to predict the next wipe at Magic Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 17 days 7 hours ago it made the world it is using now.
What happens on Magic Test Server on wipe day?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 100% of its recent wipes.
Join the server
What is the way to join Magic Test Server?
Press F1 in Rust to bring up the console and enter client.connect 35.132.96.40:28115. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y
Game
gmprimitive
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.