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Modded#14,473

C0deX Build&Base Creative

Online 34.6.76.50:28015 checked 8m ago

biweekly wipes vanillamoddedoxide
players now0of 40 slots
7-day average0peak 1
rank#14,473top 65%
last wipe · restocked12d agobiweekly schedule
next wipe · restock1d 11hThu 15 Oct, 18:04 UTC

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:04 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

1.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 11hThu 15 Oct, 18:04 UTC
  2. 15d 11hThu 29 Oct, 18:04 UTC
  3. 22d 12hThu 5 Nov, 19:00 UTCFW
  4. 29d 11hThu 12 Nov, 18:04 UTC
  5. 43d 11hThu 26 Nov, 18:04 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW12d ago 0 – running 0
Wed 30 Sep, 12:32 UTC13d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on C0deX Build&Base Creative?

gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): 40 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^b (Biweekly): Wipes land every fortnight; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^c (Creative): Creative building: skip the gathering and build; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what C0deX Build&Base Creative tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find C0deX Build&Base Creative in?

These Rust Vending Machine lists include C0deX Build&Base Creative: Modded Rust servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on C0deX Build&Base Creative?

A procedural map, size 6,000 with seed 847281, generated by the game, is what C0deX Build&Base Creative runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does C0deX Build&Base Creative enforce, and what settings does it run?

The name of C0deX Build&Base Creative gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs build & creative, a building sandbox, no gathering needed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find C0deX Build&Base Creative?

No region is published by C0deX Build&Base Creative. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 34.6.76.50:28015.

How reliable is C0deX Build&Base Creative, and is it online now?

Open for trade right now: C0deX Build&Base Creative is online. By its own uptime report, the last restart was about 12 days 10 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 23 September 2026.

Is C0deX Build&Base Creative lag-free?

The 48-hour average for server fps is 228, and the floor was 112. Up to 3,413 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 8,314 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is C0deX Build&Base Creative running?

The setup: C0deX Build&Base Creative on Linux, Rust network protocol 2634 and build 166494. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does C0deX Build&Base Creative sit in the rankings?

The last seven days of player hours place C0deX Build&Base Creative at #14,473, in the top 65% of all ranked servers.

What is the current player count on C0deX Build&Base Creative?

C0deX Build&Base Creative is carrying 0 players on 40 slots at the moment. The seven-day average is 0, and the busiest point reached 1.

Wipe schedule

How often does C0deX Build&Base Creative wipe?

As the record holds too few of C0deX Build&Base Creative's wipes to confirm the schedule, the prediction goes by its tag. Due on Thursday 15 October at 18:04 UTC: its next wipe. It has been running its current world since 12 days 12 hours ago. The tags carry a two-weekly wipe schedule.

How does C0deX Build&Base Creative handle wipe day?

At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 0 hours in.

Getting in

What steps do you take to join C0deX Build&Base Creative?

Press F1 in Rust to bring up the console and enter client.connect 34.6.76.50:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players 40 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build It runs on build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Gameplay

^c
Creative Creative building: skip the gathering and build.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.