Rusty Paradise Testing
Online 23.87.63.84:28020 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, and #439 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:24 UTC10d ago | 1 | – | running | 0 |
| Tue 22 Sep, 12:37 UTC21d ago | 1 | halved by day 3 | 10.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Rusty Paradise Testing?
gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots; ts3 (Group limit): Teams cap at 3; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what Rusty Paradise Testing tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Rusty Paradise Testing in?
These Rust Vending Machine lists include Rusty Paradise Testing: Modded Rust servers and Trio Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on Rusty Paradise Testing?
The map on Rusty Paradise Testing is procedural, size 4,250 with seed 1760108465, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does Rusty Paradise Testing enforce, and what settings does it run?
No gather rate is given in the name of Rusty Paradise Testing. trio groups are capped at 3 players. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server info
What is the location of Rusty Paradise Testing?
No region is published by Rusty Paradise Testing. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 23.87.63.84:28020.
How stable is Rusty Paradise Testing, and is it currently online?
The shelves show Rusty Paradise Testing in stock and online right now. The uptime counter points to a restart about 10 hours ago. Across the last 7 days, it was available for 157 of 168 hours, or 93% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
How well does Rusty Paradise Testing perform?
Server fps over the last 48 hours averaged 40 and never dropped below 27. At its peak it held 104,116 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,748 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is Rusty Paradise Testing running?
Rust network protocol 2634 and build 167584 on Linux is what powers Rusty Paradise Testing. To get in, your game must match the protocol; Steam keeps that updated.
Live players
How does Rusty Paradise Testing compare to other Rust servers in the rankings?
The last seven days of player hours place Rusty Paradise Testing at #10,443, in the top 47% of all ranked servers. Ranked against other trio servers, it comes in at #439.
How many players are on Rusty Paradise Testing right now?
Rusty Paradise Testing is carrying 0 players on 100 slots at the moment. The seven-day average is 0, and the busiest point reached 1.
Wipe schedule
When does Rusty Paradise Testing wipe?
Too few wipes of Rusty Paradise Testing are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 10 days 20 hours ago it made the world it is using now.
What can you expect on Rusty Paradise Testing when wipe day comes?
The average busiest point of its recent wipes was 1 players. Peak crowd on the latest wipe came 3 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. The crowd fell under half by day 3 in the wipes that did not hold.
How to join
What steps do you take to join Rusty Paradise Testing?
Press F1 in Rust to bring up the console and enter client.connect 23.87.63.84:28020. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://discord.com/invite/J4CFHfE for its website.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts3,^o^z
Game
gmrust
mp100
ts3
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.