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Modded#14,092

Complete Build System | by hionet.com

Online EU 23.81.34.186:25015 checked 11m ago

moddedoxide
players now1of 10 slots
7-day average0peak 1
rank#14,092top 63% · #2382 in EU
last wipe · restocked13d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 63% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW13d ago 1 – running 0
Tue 15 Sep, 15:01 UTC29d ago 1 halved by day 1 16.1 days 0
Mon 14 Sep, 15:01 UTC30d ago 1 – 1 days 0
Sun 13 Sep, 15:01 UTC31d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Complete Build System | by hionet.com?

Here are the tags Complete Build System | by hionet.com lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^c (Creative): Creative building: skip the gathering and build; ^k (Build server): Design your bases and practise them; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser lists it under Europe. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Complete Build System | by hionet.com appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Complete Build System | by hionet.com: EU Rust servers in stock, Modded Rust servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Complete Build System | by hionet.com?

The map on Complete Build System | by hionet.com is procedural, size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does Complete Build System | by hionet.com enforce, and what settings does it run?

No gather rate is given in the name of Complete Build System | by hionet.com. Groups can reach 8 players, which is the default. build & creative is the game mode, a building sandbox, no gathering needed. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is Complete Build System | by hionet.com in?

With its EU tag, Complete Build System | by hionet.com lists in Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 23.81.34.186:25015.

What is the uptime like on Complete Build System | by hionet.com?

Open for trade right now: Complete Build System | by hionet.com is online. Its uptime figure puts the last restart at roughly 17 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 13 September 2026.

Is Complete Build System | by hionet.com lag-free?

The 48-hour average for server fps is 59, and the floor was 40. The entity count reached 13,679: that includes buildings, deployables and everything else. The highest memory reading was 2,128 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Complete Build System | by hionet.com running?

On Linux, Complete Build System | by hionet.com is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does Complete Build System | by hionet.com compare to other Rust servers in the rankings?

For player hours over the last seven days, Complete Build System | by hionet.com is #14,092 across all ranked servers, in the top 63%, and #2,382 in Europe.

What is the current player count on Complete Build System | by hionet.com?

Complete Build System | by hionet.com is carrying 1 players on 10 slots at the moment. The seven-day average stands at 0 players, peaking at 1.

Wipe info

On what schedule does Complete Build System | by hionet.com wipe?

Because Complete Build System | by hionet.com wipes irregularly, its next wipe cannot be predicted. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 13 days 3 hours ago.

What can you expect on Complete Build System | by hionet.com when wipe day comes?

At their busiest, its recent wipes averaged 1 players. On the latest wipe, 4 hours after it began, the crowd peaked. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 1 in the wipes that did not hold.

How to join

What is the way to join Complete Build System | by hionet.com?

In the Rust console (F1), type client.connect 23.81.34.186:25015. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://codefling.com/plugins/complete-build-system-sandbox-system.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^c,^k,EU,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^c
Creative Creative building: skip the gathering and build.
^k
Build server Design your bases and practise them.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.