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PvE#2,101

|US|BunnysBoomBoomRoom|PvE|

Online NA 23.227.204.138:28265 checked 8m ago

biweekly wipes vanillaoxidepve
players now0of 50 slots
7-day average2peak 13
rank#2,101top 10% · #354 in NA
last wipe · restocked13d agobiweekly schedule
next wipe · restock1hThu 15 Oct, 18:21 UTC

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:21 UTC, in 1h. Its biweekly schedule tag · low confidence

14 daysusual gapbetween real wipes
18wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

Coming wipes

  1. 1hThu 15 Oct, 18:21 UTC
  2. 14d 1hThu 29 Oct, 18:21 UTC
  3. 21d 2hThu 5 Nov, 19:00 UTCFW
  4. 28d 1hThu 12 Nov, 18:21 UTC
  5. 42d 1hThu 26 Nov, 18:21 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW13d ago 19 – running 0
Thu 17 Sep, 17:10 UTC27d ago 18 halved by day 5 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on |US|BunnysBoomBoomRoom|PvE|?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166494 (Build): It runs on build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes land every fortnight; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): The server browser lists it under North America is what |US|BunnysBoomBoomRoom|PvE| tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find |US|BunnysBoomBoomRoom|PvE| in?

These Rust Vending Machine lists include |US|BunnysBoomBoomRoom|PvE|: Community Rust servers in stock, PvE Rust servers in stock, North America Rust servers and Vanilla Rust servers, in stock. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on |US|BunnysBoomBoomRoom|PvE|?

A procedural map, size 4,500 with seed 114340018, generated by the game, is what |US|BunnysBoomBoomRoom|PvE| runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does |US|BunnysBoomBoomRoom|PvE| enforce, and what settings does it run?

There is no gather rate in the name |US|BunnysBoomBoomRoom|PvE|. Groups can reach 8 players, which is the default. pve is the game mode, other players are not fought. You will find it in the Community section of the server browser, as a community server. Oxide plugins are running on it. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of |US|BunnysBoomBoomRoom|PvE|?

With its NA tag, |US|BunnysBoomBoomRoom|PvE| lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 23.227.204.138:28265.

How stable is |US|BunnysBoomBoomRoom|PvE|, and is it currently online?

Open for trade right now: |US|BunnysBoomBoomRoom|PvE| is online. Its uptime figure puts the last restart at roughly 2 days 19 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on |US|BunnysBoomBoomRoom|PvE|?

Over the last 48 hours the average server fps was 62, with a low of 43. Up to 132,828 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,776 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What version does |US|BunnysBoomBoomRoom|PvE| use?

Rust network protocol 2634 and build 166494 on Windows is what powers |US|BunnysBoomBoomRoom|PvE|. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does |US|BunnysBoomBoomRoom|PvE| sit in the rankings?

For player hours over the last seven days, |US|BunnysBoomBoomRoom|PvE| is #2,101 across all ranked servers, in the top 10%, and #354 in North America.

What is the current player count on |US|BunnysBoomBoomRoom|PvE|?

Right now 50 slots in |US|BunnysBoomBoomRoom|PvE| hold 0 players. The seven-day average stands at 2 players, peaking at 13. Its busiest point in the last 48 hours was 23:00 UTC, averaging 5 players.

Wipe info

When does |US|BunnysBoomBoomRoom|PvE| wipe?

As the record holds too few of |US|BunnysBoomBoomRoom|PvE|'s wipes to confirm the schedule, the prediction goes by its tag. Thursday 15 October at 18:21 UTC is when its next wipe falls due. The world it has now started 13 days 22 hours ago. The tags carry a two-weekly wipe schedule.

What can you expect on |US|BunnysBoomBoomRoom|PvE| when wipe day comes?

The average busiest point of its recent wipes was 18 players. Peak crowd on the latest wipe came 7 hours in. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 5 in the wipes that did not hold.

Getting in

What is the way to join |US|BunnysBoomBoomRoom|PvE|?

In the Rust console (F1), type client.connect 23.227.204.138:28265. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://Pingperfect.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,NA,^p,gmvanilla,cs166494,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166494
Build It runs on build 166494.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes land every fortnight.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.