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Rust Vending Machine 35,127playing
Modded#4,629

Rust Dev Server

Online 23.109.63.157:28080 checked 7m ago

moddedoxide
players now0of 50 slots
7-day average0peak 2
rank#4,629top 21%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5205:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:44 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Rust Dev Server?

The server browser reads these tags that Rust Dev Server publishes: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): Game build: 166586; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find Rust Dev Server in?

These Rust Vending Machine lists include Rust Dev Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Rust Dev Server?

Rust Dev Server runs a procedural map of size 1,500 with seed 289356, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on Rust Dev Server?

No gather rate is given in the name of Rust Dev Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is disabled.

About the server

Where can you find Rust Dev Server?

No region is published by Rust Dev Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 23.109.63.157:28080.

How reliable is Rust Dev Server, and is it online now?

Open for trade right now: Rust Dev Server is online. By its own uptime report, the last restart was about 11 days 10 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 13 September 2026.

How well does Rust Dev Server perform?

The 48-hour average for server fps is 232, and the floor was 203. The entity count reached 9,717: that includes buildings, deployables and everything else. The highest memory reading was 1,454 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is Rust Dev Server running?

On Windows, Rust Dev Server is running Rust network protocol 2634 and build 166586. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Rust Dev Server sit in the rankings?

Over the last seven days Rust Dev Server ranks #4,629 on player hours, among the top 21% of all ranked servers.

What is the current player count on Rust Dev Server?

You will find 0 players filling 50 slots in Rust Dev Server as things stand. The seven-day average is 0, and the busiest point reached 2. The last 48 hours peaked at 05:00 UTC, when it averaged 2 players.

Wipe details

How often does Rust Dev Server wipe?

Too few wipes of Rust Dev Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 11 days 11 hours ago.

What happens on Rust Dev Server on wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join Rust Dev Server?

In the Rust console (F1), type client.connect 23.109.63.157:28080. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166586
Build Game build: 166586.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.