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PvE#7,693

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]

Offline EA 222.224.192.138:28030 checked 1d ago

monthly wipes moddedoxidepve
players now0of 40 slots
7-day average0peak 2
rank#7,693top 35% · #406 in EA
last wipe · restocked10d agomonthly schedule
next wipe · restock21d 2hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123417:0020:0023:0002:0005:0008:00

Hourly average and peak, UTC.

Server performance

02040608017:0020:0023:0002:0005:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 35% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The server browser reads these tags that [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): It runs on build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; EA (East Asia): East Asia is where the server browser files it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Who operates [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] and 5 other servers we track publish a ikkunn53.com hostname, so one operator most likely runs them.

Where does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

A procedural map, size 4,000 with seed 130303, generated by the game, is what [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] runs. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] enforce, and what settings does it run?

No gather rate is given in the name of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. Groups can reach 8 players, which is the default. pve is the game mode, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

With its EA tag, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] lists in Asia. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 222.224.192.138:28030.

How reliable is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA], and is it online now?

No stock on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] at the moment, last seen 31 hours ago. Its uptime figure puts the last restart at roughly 11 hours ago. Across the last 6 days, it was available for 100 of 144 hours, or 69% of the time. The first sighting of it on Rust Vending Machine was 8 October 2026.

What is the performance like on [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

The 48-hour average for server fps is 57, and the floor was 42. Up to 107,037 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,769 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] running?

Rust network protocol 2634 and build 166652 on Windows is what powers [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] sit in the rankings?

For player hours over the last seven days, [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is #7,693 across all ranked servers, in the top 35%, and #406 in Asia.

Is [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] busy at the moment?

Current status for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]: offline, last seen 31 hours ago. The seven-day average is 0, and the busiest point reached 2.

Wipe details

On what schedule does [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] wipe?

That next wipe for [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA] is only an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 10 days 2 hours ago it made the world it is using now. Wipes once a month are what its tags show.

Getting in

What steps do you take to join [JPN] IKKUNN Server TEST (Tokyo) |Japan PvE [ASIA]?

Press F1 in Rust to bring up the console and enter client.connect 222.224.192.138:28030. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. You can find its website at https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build It runs on build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Gameplay

^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Region

EA
East Asia East Asia is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.