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PvE#1,883

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28024 checked 7m ago

monthly wipes moddedoxidepve
players now3of 40 slots
7-day average3peak 9
rank#1,883top 8% · #200 in EA
last wipe · restocked11d agomonthly schedule
next wipe · restock23d 0hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02.557.51019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 8% of all ranked servers, top 38% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence

15wipe-day peakplayers, last three wipes

Coming wipes

  1. 23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC11d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

The server browser reads these tags that [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; EA (East Asia): The server browser lists it under East Asia; rustmaps (Custom tag): The owner or a plugin added this one; it isn't standard Rust. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Who manages [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] and 5 other servers we track publish a ikkunn53.com hostname, so one operator most likely runs them.

Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

You can download the custom map file from this page: [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] runs a map of size 4,000.

What rules does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] enforce, and what settings does it run?

No gather rate is given in the name of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]. Groups can reach 8 players, which is the default. You play pve, other players are not fought. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

About the server

What location is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] in?

The EA tag places [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] in Asia. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 222.224.192.138:28024.

How reliable is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], and is it online now?

The shelves show [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] in stock and online right now. Its uptime figure puts the last restart at roughly 7 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] perform?

The 48-hour average for server fps is 56, and the floor was 20. At its peak it held 114,511 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,388 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] use?

The setup: [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] on Windows, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

How does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] compare to other Rust servers in the rankings?

For player hours over the last seven days, [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is #1,883 across all ranked servers, in the top 8%, and #200 in Asia.

How many players are on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] right now?

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is carrying 3 players on 40 slots at the moment. The seven-day average stands at 3 players, peaking at 9. Its busiest point in the last 48 hours was 13:00 UTC, averaging 7 players.

Wipe details

When does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipe?

The force wipe is the only wipe at [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 11 days 4 hours ago it made the world it is using now. Wipes once a month are what its tags show.

How does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] handle wipe day?

At their busiest, its recent wipes averaged 15 players. The crowd on the latest wipe was at its largest 18 hours after the wipe.

Join the server

What is the way to join [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Open Rust and press F1 for the console, then type client.connect 222.224.192.138:28024. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://www.ikkunn53.com/rust.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The cap is 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Gameplay

^p
PvE The world supplies the danger, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Region

EA
East Asia The server browser lists it under East Asia.

Other

rustmaps
Custom tag The owner or a plugin added this one; it isn't standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.