rustyonmars
Online 222.154.252.119:28027 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 09:02 UTC, in 1d 17h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 17hFri 16 Oct, 09:02 UTC
- 15d 17hFri 30 Oct, 09:02 UTC
- 22d 3hThu 5 Nov, 19:00 UTCFW
- 29d 17hFri 13 Nov, 09:02 UTC
- 43d 17hFri 27 Nov, 09:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:02 UTC12d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:12 UTC13d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on rustyonmars?
Here are the tags rustyonmars lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find rustyonmars in?
The Rust Vending Machine lists that feature rustyonmars are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on rustyonmars?
A procedural map, size 4,500 with seed 20260907, generated by the game, is what rustyonmars runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on rustyonmars?
There is no gather rate in the name rustyonmars. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of rustyonmars?
You will find no region published for rustyonmars. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 222.154.252.119:28027.
How reliable is rustyonmars, and is it online now?
You can grab rustyonmars: it is online as we speak. Its uptime figure puts the last restart at roughly 4 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is rustyonmars lag-free?
Server fps over the last 48 hours averaged 124 and never dropped below 41. The entity count reached 159,401: that includes buildings, deployables and everything else. Memory use peaked at 3,730 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is rustyonmars running?
The setup: rustyonmars on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Population
How does rustyonmars compare to other Rust servers in the rankings?
The last seven days of player hours place rustyonmars at #15,901, in the top 71% of all ranked servers.
What is the current player count on rustyonmars?
Right now 50 slots in rustyonmars hold 0 players. The seven-day average stands at 0 players.
Wipe schedule
When does rustyonmars wipe?
The prediction follows its tag, since too few of rustyonmars's wipes are on record to confirm the schedule. Due on Friday 16 October at 09:02 UTC: its next wipe. It has been running its current world since 12 days 6 hours ago. A wipe every two weeks is published in its tags.
What happens on rustyonmars on wipe day?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe was at its largest 2 hours after the wipe.
Getting in
What steps do you take to join rustyonmars?
In the Rust console (F1), type client.connect 222.154.252.119:28027. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://rustyonmars.com/rust/ for its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
