Winners vs Whiners | Deathmatch • Instant Respawn • Arenas
Online 216.128.158.76:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:14 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
Here are the tags Winners vs Whiners | Deathmatch • Instant Respawn • Arenas lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^c (Creative): Build freely in sandbox mode, with no gathering; ^d (Combat training): Loot is handed over so you can train aim and PvP; ^i (Battlefield): High rates and kits make for quick PvP; ^k (Build server): Base building practice and design; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Winners vs Whiners | Deathmatch • Instant Respawn • Arenas in?
These Rust Vending Machine lists include Winners vs Whiners | Deathmatch • Instant Respawn • Arenas: Modded Rust servers, Rust aim training servers, Rust battlefield servers, Build and creative servers and Creative Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The map on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is procedural, size 3,000 with seed 276498425, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
No gather rate is given in the name of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. 8 players is the default group size, and that is the cap here. You play combat training, practice for aim and PvP, loot provided. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
About the server
What location is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas in?
You will find no region published for Winners vs Whiners | Deathmatch • Instant Respawn • Arenas. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 216.128.158.76:28015.
How stable is Winners vs Whiners | Deathmatch • Instant Respawn • Arenas, and is it currently online?
Open for trade right now: Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is online. By its own uptime report, the last restart was about 11 days ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
The 48-hour average for server fps is 154, and the floor was 28. At its peak it held 50,233 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,164 MB. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas run?
On Linux, Winners vs Whiners | Deathmatch • Instant Respawn • Arenas is running Rust network protocol 2634 and build 166494. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
Where does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas sit in the rankings?
The last seven days of player hours place Winners vs Whiners | Deathmatch • Instant Respawn • Arenas at #9,716, in the top 43% of all ranked servers.
What is the current player count on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
You will find 0 players filling 100 slots in Winners vs Whiners | Deathmatch • Instant Respawn • Arenas as things stand. The seven-day average is 0, and the busiest point reached 3. Its busiest point in the last 48 hours was 17:00 UTC, averaging 3 players.
Wipe info
When does Winners vs Whiners | Deathmatch • Instant Respawn • Arenas wipe?
The wipes of Winners vs Whiners | Deathmatch • Instant Respawn • Arenas on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 11 days 20 hours ago it made the world it is using now.
What happens on Winners vs Whiners | Deathmatch • Instant Respawn • Arenas on wipe day?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Getting in
What steps do you take to join Winners vs Whiners | Deathmatch • Instant Respawn • Arenas?
In the Rust console (F1), type client.connect 216.128.158.76:28015. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/w5XKYYdd8Z for its website.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^c,^d,^i,^k,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166494
ptrak
$r?
Gameplay
^c
^d
^i
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
