Skip to the shelves
Rust Vending Machine 34,353playing
Modded#13,043

Rust Testserver [DEV MODE]

Offline 213.244.62.17:28015 checked 30d ago

moddedoxide
players now1of 10 slots
7-day average0peak –
rank#13,043no region published
last wipe · restocked31d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Rust Testserver [DEV MODE]?

The server browser reads these tags that Rust Testserver [DEV MODE] publishes: gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Rust Testserver [DEV MODE] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Rust Testserver [DEV MODE]: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is currently on Rust Testserver [DEV MODE]?

A procedural map, generated by the game, is what Rust Testserver [DEV MODE] runs.

Which settings and rules apply on Rust Testserver [DEV MODE]?

No gather rate is given in the name of Rust Testserver [DEV MODE]. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is Rust Testserver [DEV MODE] in?

There is no region listed for Rust Testserver [DEV MODE]. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 213.244.62.17:28015.

What is the uptime like on Rust Testserver [DEV MODE]?

No stock at present: Rust Testserver [DEV MODE] is offline, last seen 30 days 11 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

Which Rust build is Rust Testserver [DEV MODE] running?

Rust network protocol 2633 and build 163794 on Windows is what powers Rust Testserver [DEV MODE]. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is Rust Testserver [DEV MODE]'s rank among Rust servers?

Over the last seven days Rust Testserver [DEV MODE] ranks #13,043 on player hours, among the top – of all ranked servers.

What is the current player count on Rust Testserver [DEV MODE]?

At the moment Rust Testserver [DEV MODE] is offline, with a last sighting 30 days 11 hours ago.

Wipe info

When does Rust Testserver [DEV MODE] wipe?

There are not yet enough recorded wipes from Rust Testserver [DEV MODE] to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 31 days ago.

Join the server

What is the way to join Rust Testserver [DEV MODE]?

Press F1 in Rust to bring up the console and enter client.connect 213.244.62.17:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.