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Modded#11,133

Builder Room Sandbox | Creative & Training

Offline 213.231.48.57:28015 checked 1d ago

moddedcarbon
players now0of 5 slots
7-day average1peak 1
rank#11,133top 50%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75111:0012:0013:00Wiped Mon 12 Oct, 11:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040011:0012:0013:00Wiped Mon 12 Oct, 11:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 11:36 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Builder Room Sandbox | Creative & Training?

Here are the tags Builder Room Sandbox | Creative & Training lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Room for 5; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Builder Room Sandbox | Creative & Training appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Builder Room Sandbox | Creative & Training are: Modded Rust servers, Build and creative servers and Creative Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which map is currently on Builder Room Sandbox | Creative & Training?

A procedural map, size 2,500 with seed 29092026, generated by the game, is what Builder Room Sandbox | Creative & Training runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Builder Room Sandbox | Creative & Training?

The name of Builder Room Sandbox | Creative & Training gives no gather rate. Groups can reach 8 players, which is the default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find Builder Room Sandbox | Creative & Training?

No region is published by Builder Room Sandbox | Creative & Training. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 213.231.48.57:28015.

How stable is Builder Room Sandbox | Creative & Training, and is it currently online?

No stock at present: Builder Room Sandbox | Creative & Training is offline, last seen 31 hours ago. By its own uptime report, the last restart was about 1 hours ago. Over the last 1 full day it was up 12% of the time, 3 of 24 hours. The first sighting of it on Rust Vending Machine was 11 October 2026.

How well does Builder Room Sandbox | Creative & Training perform?

Server fps over the last 48 hours averaged 215 and never dropped below 215. At its peak it held 29,767 entities, counting buildings, deployables and all else in the world. Memory use peaked at 1,684 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Builder Room Sandbox | Creative & Training use?

The setup: Builder Room Sandbox | Creative & Training on Windows, Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Builder Room Sandbox | Creative & Training compare to other Rust servers in the rankings?

Over the last seven days Builder Room Sandbox | Creative & Training ranks #11,133 on player hours, among the top 50% of all ranked servers.

How many players are on Builder Room Sandbox | Creative & Training right now?

Current status for Builder Room Sandbox | Creative & Training: offline, last seen 31 hours ago. The seven-day average stands at 1 players, peaking at 1. The last 48 hours peaked at 12:00 UTC, when it averaged 1 players.

Wipe details

How often does Builder Room Sandbox | Creative & Training wipe?

There are not yet enough recorded wipes from Builder Room Sandbox | Creative & Training to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 34 hours ago it made the world it is using now.

Join the server

What is the way to join Builder Room Sandbox | Creative & Training?

Press F1 in Rust to bring up the console and enter client.connect 213.231.48.57:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Room for 5.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.