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Modded#2,769

[Uz/Ru/Kz] #1 UzRust - Modded

Online EA 213.230.109.15:28015 checked 12m ago

weekly wipes vanillamoddedoxide
players now1of 100 slots
7-day average1peak 6
rank#2,769top 13% · #263 in EA
last wipe · restocked7d agoweekly schedule
next wipe · restock6d 21hThu 22 Oct, 13:18 UTC

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 13% of all ranked servers, top 51% in EA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 13:18 UTC, in 6d 21h. Every Thursday at 13:18 UTC · medium confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 4

Coming wipes

  1. 6d 21hThu 22 Oct, 13:18 UTC
  2. 13d 21hThu 29 Oct, 13:18 UTC
  3. 21d 2hThu 5 Nov, 19:00 UTCFW
  4. 27d 21hThu 12 Nov, 13:18 UTC
  5. 34d 21hThu 19 Nov, 13:18 UTC
  6. 41d 21hThu 26 Nov, 13:18 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:18 UTC7d ago 5 – running 0
Thu 1 Oct, 18:30 UTC FW13d ago 8 halved by day 4 6.8 days 2
Thu 24 Sep, 13:15 UTC21d ago 7 held half 7.2 days 1
Thu 17 Sep, 13:44 UTC28d ago 7 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rustoria.co - SEA Main 31.58.143.252:28015 EA · groups of 16+ · weekly · 137 on average
B2383/ 450 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on [Uz/Ru/Kz] #1 UzRust - Modded?

Here are the tags [Uz/Ru/Kz] #1 UzRust - Modded lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): Room for 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe each week; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EA (East Asia): The server browser lists it under East Asia. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [Uz/Ru/Kz] #1 UzRust - Modded appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [Uz/Ru/Kz] #1 UzRust - Modded are: Modded Rust servers. It shows under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on [Uz/Ru/Kz] #1 UzRust - Modded?

The map on [Uz/Ru/Kz] #1 UzRust - Modded is procedural, size 3,500 with seed 201110278, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on [Uz/Ru/Kz] #1 UzRust - Modded?

There is no gather rate in the name [Uz/Ru/Kz] #1 UzRust - Modded. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server says it is vanilla: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find [Uz/Ru/Kz] #1 UzRust - Modded?

[Uz/Ru/Kz] #1 UzRust - Modded shows the EA tag and lists in Asia. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 213.230.109.15:28015.

What is the uptime like on [Uz/Ru/Kz] #1 UzRust - Modded?

The shelves show [Uz/Ru/Kz] #1 UzRust - Modded in stock and online right now. Its uptime figure puts the last restart at roughly 13 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

Is [Uz/Ru/Kz] #1 UzRust - Modded lag-free?

The 48-hour average for server fps is 201, and the floor was 144. Up to 79,103 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 2,914 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does [Uz/Ru/Kz] #1 UzRust - Modded use?

Rust network protocol 2634 and build 167781 on Windows is what powers [Uz/Ru/Kz] #1 UzRust - Modded. The protocol has to line up on your side to join, and Steam does the updating.

Player count

What is [Uz/Ru/Kz] #1 UzRust - Modded's rank among Rust servers?

For player hours over the last seven days, [Uz/Ru/Kz] #1 UzRust - Modded is #2,769 across all ranked servers, in the top 13%, and #263 in Asia.

What is the current player count on [Uz/Ru/Kz] #1 UzRust - Modded?

[Uz/Ru/Kz] #1 UzRust - Modded is carrying 1 players on 100 slots at the moment. It peaked at 6 this week, and the average was 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 3 players.

Wipe schedule

How often does [Uz/Ru/Kz] #1 UzRust - Modded wipe?

Wipes at [Uz/Ru/Kz] #1 UzRust - Modded happen every Thursday at 13:18 UTC. Due on Thursday 22 October at 13:18 UTC: its next wipe. 7 days 1 hours ago it made the world it is using now. A weekly wipe schedule is published in its tags.

What can you expect on [Uz/Ru/Kz] #1 UzRust - Modded when wipe day comes?

An average of 7 players turned up at the peak of its recent wipes. On the latest wipe, 20 hours after it began, the crowd peaked. Until the next wipe, in 33% of recent wipes, the crowd remained above half that peak. By day 4 the crowd had dropped below half in the wipes that failed to hold.

How to join

What is the way to join [Uz/Ru/Kz] #1 UzRust - Modded?

Open Rust and press F1 for the console, then type client.connect 213.230.109.15:28015. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://uzrust.uz/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EA,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players Room for 100.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game Facepunch ships.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.