Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com
Online EA 162.222.17.244:30001 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.8% of all ranked servers, top 0.8% in EA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 08:34 UTC, in 2d 7h. Every Friday at 08:34 UTC · medium confidence
Coming wipes
- 2d 7hFri 16 Oct, 08:34 UTC
- 9d 7hFri 23 Oct, 08:34 UTC
- 16d 7hFri 30 Oct, 08:34 UTC
- 22d 18hThu 5 Nov, 19:00 UTCFW
- 23d 7hFri 6 Nov, 08:34 UTC
- 30d 7hFri 13 Nov, 08:34 UTC
- 37d 7hFri 20 Nov, 08:34 UTC
- 44d 7hFri 27 Nov, 08:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 412, 4 hours in, with 296 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 08:34 UTC4d ago | 412+296 queue | – | running | 73 |
| Fri 2 Oct, 08:04 UTC11d ago | 412+187 queue | halved by day 3 | 7 days | 16 |
| Fri 25 Sep, 08:34 UTC18d ago | 410+234 queue | halved by day 3 | 7 days | 27 |
| Fri 18 Sep, 08:34 UTC25d ago | 412+244 queue | halved by day 3 | 7 days | 21 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Can you explain the tags on Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com?
gmrust (Game mode): Rust survival, the standard way; mp415 (Max players): The cap is 415; ts16 (Group limit): Teams cap at 16; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): It runs on build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes arrive every week; ^v (Vanilla): No altered rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): It uses Oxide (uMod) for plugins; EA (East Asia): East Asia is where the server browser files it is what Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Who is behind Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com?
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com and 11 other servers we track publish a jumprust.com hostname, so one operator most likely runs them.
Where does Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com are: Community Rust servers in stock and Vanilla Rust servers, in stock. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 50+ on average.
Rules & map
What map is in play on Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com?
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com runs a procedural map of size 4,250 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: ✿ JumpRust.com日本™ FPS+.
Which settings and rules apply on Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com?
There is no gather rate in the name Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com. 16 players is the most a group can take. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. In the server browser it is listed under Community, being a community server. The plugins it runs number Oxide. It is vanilla by its own description: no altered rates, kits or rules: this is the game Facepunch ships. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com?
With its EA tag, Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com lists in Asia. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 162.222.17.244:30001.
What is the uptime like on Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com?
Open for trade right now: Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com is online. The uptime counter points to a restart about 20 hours ago. Across the last 7 days, it was available for 144 of 168 hours, or 86% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com lag-free?
The 48-hour average for server fps is 45, and the floor was 42. The entity count reached 236,559: that includes buildings, deployables and everything else. At most it drew 7,267 MB of memory. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com run?
On Windows, Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com is running Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.
Live players
What is Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com's rank among Rust servers?
For player hours over the last seven days, Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com is #173 across all ranked servers, in the top 0.8%, and #4 in Asia.
Is Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com busy at the moment?
Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com is carrying 10 players on 415 slots at the moment. It peaked at 412 this week, and the average was 96. The last 48 hours peaked at 14:00 UTC, when it averaged 112 players.
Wipe schedule
When does Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com wipe?
The schedule at Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com is to wipe every Friday at 08:34 UTC. Friday 16 October at 08:34 UTC is when its next wipe falls due. The world it has now started 4 days 16 hours ago. Its tags carry a weekly wipe schedule.
What can you expect on Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com when wipe day comes?
An average of 411 players turned up at the peak of its recent wipes. After 4 hours on the latest wipe the crowd peaked, and 296 more waited. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had dropped below half in the wipes that failed to hold.
Join the server
What is the way to join Japan Tokyo - Main|10/09|JP/KR/SEA|金曜日|JumpRust.com?
Open Rust and press F1 for the console, then type client.connect 162.222.17.244:30001. Or use the Launch Rust button here to open the game through Steam and connect. Head to https://jumprust.com for its website.
Server tags
what each one meansPublished as mp415,ptrak,$r?,v2634,^w,^v,EA,gmrust,cs167584,ts16,^o
Game
gmrust
mp415
ts16
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
