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Rust Vending Machine 34,158playing
Modded#3,792

HTRMSZ Community server

Online 212.73.137.144:28015 checked 7m ago

moddedoxide
players now0of 50 slots
7-day average1peak 5
rank#3,792top 17%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0246807:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:26 UTC11d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on HTRMSZ Community server?

Here are the tags HTRMSZ Community server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find HTRMSZ Community server in?

The Rust Vending Machine lists that feature HTRMSZ Community server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on HTRMSZ Community server?

HTRMSZ Community server runs a procedural map of size 3,500 with seed 12345, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does HTRMSZ Community server enforce, and what settings does it run?

No gather rate is given in the name of HTRMSZ Community server. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of HTRMSZ Community server?

No region is published by HTRMSZ Community server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 212.73.137.144:28015.

What is the uptime like on HTRMSZ Community server?

You can grab HTRMSZ Community server: it is online as we speak. The uptime counter points to a restart about 11 days 17 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 18 September 2026.

What is the performance like on HTRMSZ Community server?

Server fps over the last 48 hours averaged 64 and never dropped below 34. At its peak it held 77,052 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,893 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does HTRMSZ Community server run?

On Windows, HTRMSZ Community server is running Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does HTRMSZ Community server sit in the rankings?

Over the last seven days HTRMSZ Community server ranks #3,792 on player hours, among the top 17% of all ranked servers.

What is the current player count on HTRMSZ Community server?

HTRMSZ Community server is carrying 0 players on 50 slots at the moment. The seven-day average is 1, and the busiest point reached 5. Its busiest point in the last 48 hours was 18:00 UTC, averaging 3 players.

Wipe schedule

On what schedule does HTRMSZ Community server wipe?

The wipes of HTRMSZ Community server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 11 days 19 hours ago it made the world it is using now.

How does HTRMSZ Community server handle wipe day?

At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe was at its largest 22 hours after the wipe.

Getting in

What steps do you take to join HTRMSZ Community server?

Open Rust and press F1 for the console, then type client.connect 212.73.137.144:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.