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Modded#2,922

#6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT

Online 212.220.216.79:30000 checked 12m ago

2x weekly wipes vanillamoddedoxide
players now2of 50 slots
7-day average1peak 11
rank#2,922top 13%
last wipe · restocked2d agoweekly schedule
next wipe · restock4d 19hMon 19 Oct, 07:02 UTC

Players

AveragePeak
0510152012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 07:02 UTC, in 4d 19h. Every Monday at 07:02 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
7wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 3.5

Coming wipes

  1. 4d 19hMon 19 Oct, 07:02 UTC
  2. 11d 19hMon 26 Oct, 07:02 UTC
  3. 18d 19hMon 2 Nov, 07:02 UTC
  4. 22d 7hThu 5 Nov, 19:00 UTCFW
  5. 25d 19hMon 9 Nov, 07:02 UTC
  6. 32d 19hMon 16 Nov, 07:02 UTC
  7. 39d 19hMon 23 Nov, 07:02 UTC

The first 48 hours of its last wipes

Mon 12 OctMon 5 OctMon 28 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:02 UTC2d ago 11 – running 0
Mon 5 Oct, 07:10 UTC9d ago 3 held half 7 days 0
Mon 28 Sep, 07:01 UTC16d ago 7 halved by day 3 7 days 0
Mon 21 Sep, 07:01 UTC23d ago 10 halved by day 4 7 days 0
Mon 14 Sep, 07:05 UTC30d ago 5 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

gmrust (Game mode): The standard survival game mode; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes arrive every week; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT in?

These Rust Vending Machine lists include #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT: 2x Rust servers and Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

Map and rules

What map is in play on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

The map on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is procedural, size 4,500 with seed 25996410, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map goes by: ВАЙП БЫЛ 2д НАЗАД.

Which settings and rules apply on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

The name of #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT gives 2x gather. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

You will find no region published for #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 212.220.216.79:30000.

What is the uptime like on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

The shelves show #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT in stock and online right now. Its uptime figure puts the last restart at roughly 9 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

Over the last 48 hours the average server fps was 57, with a low of 15. At its peak it held 130,126 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,487 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT running?

The setup: #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT sit in the rankings?

The last seven days of player hours place #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT at #2,922, in the top 13% of all ranked servers.

Is #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT busy at the moment?

You will find 2 players filling 50 slots in #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT as things stand. It peaked at 11 this week, and the average was 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 9 players.

Wipe info

When does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT wipe?

The wipe rhythm at #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT is every Monday at 07:02 UTC. Due on Monday 19 October at 07:02 UTC: its next wipe. The world it has now started 2 days 4 hours ago. Its tags carry a weekly wipe schedule.

How does #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT handle wipe day?

At their busiest, its recent wipes averaged 7 players. On the latest wipe, 11 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 50% of its recent wipes. By day 3.5 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What steps do you take to join #6 WIN-RUST | VANILLA x2 | NO TEAM LIMITS | 5 MIN NIGHT?

Press F1 in Rust to bring up the console and enter client.connect 212.220.216.79:30000. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://win-rust.gamestores.app for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players The cap is 50.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Wipes arrive every week.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.