Skip to the shelves
Rust Vending Machine 56,943playing
Modded#15,948

A Shockbyte x Discord Production Rust Server

Offline 202.36.95.68:27507 checked 11h ago

moddedoxide
players now0of 250 slots
7-day average0peak –
rank#15,948top 72%
last wipe · restocked32d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123412:0019:0002:0010:0017:0000:00

Hourly average and peak, UTC.

Server performance

05010015020012:0019:0002:0010:0017:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

gmrust (Game mode): The standard survival game mode; mp250 (Max players): Room for 250; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): It runs on build 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what A Shockbyte x Discord Production Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find A Shockbyte x Discord Production Rust Server in?

The Rust Vending Machine lists that feature A Shockbyte x Discord Production Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does A Shockbyte x Discord Production Rust Server enforce, and what settings does it run?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 202.36.95.68:27507.

How stable is A Shockbyte x Discord Production Rust Server, and is it currently online?

No stock at present: A Shockbyte x Discord Production Rust Server is offline, last seen 11 hours ago. The uptime counter points to a restart about 19 days 14 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does A Shockbyte x Discord Production Rust Server perform?

The 48-hour average for server fps is 118, and the floor was 111. At its peak it held 8,214 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,305 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2633 and build 163794 on Linux is what powers A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does A Shockbyte x Discord Production Rust Server compare to other Rust servers in the rankings?

Over the last seven days A Shockbyte x Discord Production Rust Server ranks #15,948 on player hours, among the top 72% of all ranked servers.

What is the current player count on A Shockbyte x Discord Production Rust Server?

You will find A Shockbyte x Discord Production Rust Server offline right now; its last sighting was 11 hours ago. The seven-day average stands at 0 players.

Wipe schedule

How often does A Shockbyte x Discord Production Rust Server wipe?

The wipes of A Shockbyte x Discord Production Rust Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 32 days 2 hours ago.

How to join

What steps do you take to join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 202.36.95.68:27507. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://discord.com/invite/rekting for its website.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp250
Max players Room for 250.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build It runs on build 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.