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PvE#15,498

Dark Night Club X5 PvE Zombie

Offline 201.187.215.57:28015 checked 22d ago

5x monthly wipes vanillamoddedoxidepve
players now1of 30 slots
7-day average0peak –
rank#15,498top 68%
last wipe · restocked26d agomonthly schedule
next wipe · restock22d 0hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 20:37 UTC26d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Dark Night Club X5 PvE Zombie?

gmvanilla (Game mode): Unmodified survival play; mp30 (Max players): Room for 30; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays; modded (Modded): Modded: plugins or settings change how it plays is what Dark Night Club X5 PvE Zombie tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find Dark Night Club X5 PvE Zombie in?

The Rust Vending Machine lists that feature Dark Night Club X5 PvE Zombie are: Top 5x Rust servers, Modded Rust servers, PvE Rust servers in stock and Rust zombie servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Rules & map

Which map is currently on Dark Night Club X5 PvE Zombie?

The map on Dark Night Club X5 PvE Zombie is procedural, size 3,500 with seed 674960, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Dark Night Club X5 PvE Zombie?

The name of Dark Night Club X5 PvE Zombie gives 5x gather. The group limit is 8 players, the game's default. This server runs pve, no player-versus-player fighting. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.

Server info

Where can you find Dark Night Club X5 PvE Zombie?

There is no region listed for Dark Night Club X5 PvE Zombie. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 201.187.215.57:28015.

What is the uptime like on Dark Night Club X5 PvE Zombie?

No stock on Dark Night Club X5 PvE Zombie at the moment, last seen 22 days 22 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 17 September 2026.

What version does Dark Night Club X5 PvE Zombie use?

The setup: Dark Night Club X5 PvE Zombie on Windows, Rust network protocol 2633 and build 164530. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Dark Night Club X5 PvE Zombie compare to other Rust servers in the rankings?

The last seven days of player hours place Dark Night Club X5 PvE Zombie at #15,498, in the top 68% of all ranked servers.

How many players are on Dark Night Club X5 PvE Zombie right now?

You will find Dark Night Club X5 PvE Zombie offline right now; its last sighting was 22 days 22 hours ago.

Wipe schedule

When does Dark Night Club X5 PvE Zombie wipe?

Only the monthly force wipe applies at Dark Night Club X5 PvE Zombie. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 26 days 21 hours ago. Wipes once a month are what its tags show.

What happens on Dark Night Club X5 PvE Zombie on wipe day?

An average of 3 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 6 hours in.

Join the server

What steps do you take to join Dark Night Club X5 PvE Zombie?

Open Rust and press F1 for the console, then type client.connect 201.187.215.57:28015. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2Frustgamedarcknightclubargchl.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^m,^v,^p,gmvanilla,cs164530,ts8,^o^z,modded

Game

gmvanilla
Game mode Unmodified survival play.
mp30
Max players Room for 30.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build Build 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.
modded
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.