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Rust Vending Machine 87,738playing
Modded#15,836

Benchmark Dev

Online 199.47.146.194:27016 checked 13m ago

moddedcarbon
players now0of 10 slots
7-day average0peak –
rank#15,836top 72%
last wipe · restocked11d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 02:30 UTC11d ago 2 – running 0
Sat 3 Oct, 02:14 UTC12d ago 2 – 1 days 0
Thu 1 Oct, 19:59 UTC FW13d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Benchmark Dev?

gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts200 (Group limit): A team holds 200 at most; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use is what Benchmark Dev tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Benchmark Dev appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Benchmark Dev: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on Benchmark Dev?

The map on Benchmark Dev is procedural, size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. The map goes by: Custom Map.

What rules does Benchmark Dev enforce, and what settings does it run?

No gather rate is given in the name of Benchmark Dev. The player cap for a group is 200. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. You will find Carbon plugins running here. VAC is on.

Server details

What location is Benchmark Dev in?

No region is published by Benchmark Dev. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 199.47.146.194:27016.

How reliable is Benchmark Dev, and is it online now?

You can grab Benchmark Dev: it is online as we speak. By its own uptime report, the last restart was about 11 days 10 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

How well does Benchmark Dev perform?

Server fps over the last 48 hours averaged 60 and never dropped below 57. At its peak it held 119,248 entities, counting buildings, deployables and all else in the world. The highest memory reading was 5,762 MB. Lag, as players feel it, is low fps plus a growing entity count.

What Rust version does Benchmark Dev run?

On Linux, Benchmark Dev is running Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Benchmark Dev compare to other Rust servers in the rankings?

The last seven days of player hours place Benchmark Dev at #15,836, in the top 72% of all ranked servers.

How many players are on Benchmark Dev right now?

Right now 10 slots in Benchmark Dev hold 0 players. The past week gives an average of 0 players.

Wipe schedule

How often does Benchmark Dev wipe?

No next wipe can be predicted for Benchmark Dev, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 11 days 12 hours ago it made the world it is using now.

What happens on Benchmark Dev on wipe day?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 2 hours after it began, the crowd peaked.

Join the server

What is the way to join Benchmark Dev?

Press F1 in Rust to bring up the console and enter client.connect 199.47.146.194:27016. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you. Head to https://cynic-hosting.com for its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts200
Group limit A team holds 200 at most.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.