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Modded#15,977

Poontoopia

Offline 198.100.158.52:28080 checked 14h ago

moddedcarbon
players now0of 50 slots
7-day average0peak –
rank#15,977top 71%
last wipe · restocked24d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123422:0005:0011:0018:0000:0007:00

Hourly average and peak, UTC.

Server performance

02040608022:0005:0011:0018:0000:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 16:40 UTC24d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Poontoopia?

The server browser reads these tags that Poontoopia publishes: gmrust (Game mode): The standard survival game mode; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs164530 (Build): It runs on build 164530; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework in use. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Poontoopia in?

These Rust Vending Machine lists include Poontoopia: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

What map is in play on Poontoopia?

The map on Poontoopia is procedural, size 3,724 with seed 1796639377, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Poontoopia?

No gather rate is given in the name of Poontoopia. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Carbon plugins running here. VAC is on.

Server info

Where can you find Poontoopia?

You will find no region published for Poontoopia. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 198.100.158.52:28080.

How stable is Poontoopia, and is it currently online?

Right now Poontoopia is not in stock, last seen 14 hours ago. By its own uptime report, the last restart was about 13 days 6 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). The first sighting of it on Rust Vending Machine was 19 September 2026.

Is Poontoopia lag-free?

The 48-hour average for server fps is 36, and the floor was 22. At its peak it held 84,484 entities, counting buildings, deployables and all else in the world. Memory use peaked at 6,286 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Poontoopia running?

The setup: Poontoopia on Windows, Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does Poontoopia sit in the rankings?

Over the last seven days Poontoopia ranks #15,977 on player hours, among the top 71% of all ranked servers.

How many players are on Poontoopia right now?

You will find Poontoopia offline right now; its last sighting was 14 hours ago. The past week gives an average of 0 players.

Wipe details

When does Poontoopia wipe?

The wipes of Poontoopia on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 24 days 4 hours ago it made the world it is using now.

What can you expect on Poontoopia when wipe day comes?

The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 1 hours after the wipe.

How to join

What steps do you take to join Poontoopia?

Open Rust and press F1 for the console, then type client.connect 198.100.158.52:28080. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The standard survival game mode.
mp50
Max players Room for 50.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs164530
Build It runs on build 164530.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.