(Wunders) Dev & Testing
Online 195.201.167.33:28025 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence
Coming wipes
- 22d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:37 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on (Wunders) Dev & Testing?
The server browser reads these tags that (Wunders) Dev & Testing publishes: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): Room for 25; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does (Wunders) Dev & Testing appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature (Wunders) Dev & Testing are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on (Wunders) Dev & Testing?
(Wunders) Dev & Testing runs a procedural map of size 2,500 with seed 1234567, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
Which settings and rules apply on (Wunders) Dev & Testing?
No gather rate is given in the name of (Wunders) Dev & Testing. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.
Server details
What is the location of (Wunders) Dev & Testing?
There is no region listed for (Wunders) Dev & Testing. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 195.201.167.33:28025.
How stable is (Wunders) Dev & Testing, and is it currently online?
Open for trade right now: (Wunders) Dev & Testing is online. The uptime counter points to a restart about 3 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
Is (Wunders) Dev & Testing lag-free?
Server fps over the last 48 hours averaged 236 and never dropped below 230. The entity count reached 32,364: that includes buildings, deployables and everything else. At most it drew 1,455 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is (Wunders) Dev & Testing running?
Rust network protocol 2634 and build 167781 on Linux is what powers (Wunders) Dev & Testing. Joining needs the same protocol on your game; Steam handles the update for you.
Population
What is (Wunders) Dev & Testing's rank among Rust servers?
The last seven days of player hours place (Wunders) Dev & Testing at #15,967, in the top 71% of all ranked servers.
What is the current player count on (Wunders) Dev & Testing?
(Wunders) Dev & Testing is carrying 0 players on 25 slots at the moment. Over the last seven days you would have seen 0 players on average.
Wipe info
On what schedule does (Wunders) Dev & Testing wipe?
The force wipe is the only wipe at (Wunders) Dev & Testing, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 12 days 5 hours ago.
What can you expect on (Wunders) Dev & Testing when wipe day comes?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.
Getting in
What is the way to join (Wunders) Dev & Testing?
Open Rust and press F1 for the console, then type client.connect 195.201.167.33:28025. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.