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Modded#15,967

(Wunders) Dev & Testing

Online 195.201.167.33:28025 checked 7m ago

moddedoxide
players now0of 25 slots
7-day average0peak –
rank#15,967top 71%
last wipe · restocked12d agono schedule published
next wipe · restock22d 15hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:37 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on (Wunders) Dev & Testing?

The server browser reads these tags that (Wunders) Dev & Testing publishes: gmrust (Game mode): Survival as standard Rust plays; mp25 (Max players): Room for 25; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does (Wunders) Dev & Testing appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature (Wunders) Dev & Testing are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on (Wunders) Dev & Testing?

(Wunders) Dev & Testing runs a procedural map of size 2,500 with seed 1234567, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on (Wunders) Dev & Testing?

No gather rate is given in the name of (Wunders) Dev & Testing. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

Server details

What is the location of (Wunders) Dev & Testing?

There is no region listed for (Wunders) Dev & Testing. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 195.201.167.33:28025.

How stable is (Wunders) Dev & Testing, and is it currently online?

Open for trade right now: (Wunders) Dev & Testing is online. The uptime counter points to a restart about 3 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.

Is (Wunders) Dev & Testing lag-free?

Server fps over the last 48 hours averaged 236 and never dropped below 230. The entity count reached 32,364: that includes buildings, deployables and everything else. At most it drew 1,455 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is (Wunders) Dev & Testing running?

Rust network protocol 2634 and build 167781 on Linux is what powers (Wunders) Dev & Testing. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is (Wunders) Dev & Testing's rank among Rust servers?

The last seven days of player hours place (Wunders) Dev & Testing at #15,967, in the top 71% of all ranked servers.

What is the current player count on (Wunders) Dev & Testing?

(Wunders) Dev & Testing is carrying 0 players on 25 slots at the moment. Over the last seven days you would have seen 0 players on average.

Wipe info

On what schedule does (Wunders) Dev & Testing wipe?

The force wipe is the only wipe at (Wunders) Dev & Testing, once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 12 days 5 hours ago.

What can you expect on (Wunders) Dev & Testing when wipe day comes?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What is the way to join (Wunders) Dev & Testing?

Open Rust and press F1 for the console, then type client.connect 195.201.167.33:28025. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp25
Max players Room for 25.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.