Skip to the shelves
Rust Vending Machine 92,892playing
PvE#1,718

Evolution PvE [RaidBases, Skills, Event, Quest]

Online 195.18.27.77:35100 checked 6m ago

biweekly wipes moddedoxidepve
players now4of 200 slots
7-day average4peak 14
rank#1,718top 8%
last wipe · restocked11d agobiweekly schedule
next wipe · restock2d 2hThu 15 Oct, 20:08 UTC

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 20:08 UTC, in 2d 2h. Its biweekly schedule tag · low confidence

14.2 daysusual gapbetween real wipes
14wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  1. 2d 2hThu 15 Oct, 20:08 UTC
  2. 16d 2hThu 29 Oct, 20:08 UTC
  3. 23d 1hThu 5 Nov, 19:00 UTCFW
  4. 30d 2hThu 12 Nov, 20:08 UTC
  5. 44d 2hThu 26 Nov, 20:08 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW11d ago 15 – running 1
Thu 17 Sep, 15:43 UTC26d ago 12 halved by day 6 14.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Evolution PvE [RaidBases, Skills, Event, Quest]?

Here are the tags Evolution PvE [RaidBases, Skills, Event, Quest] lists, which the game's browser uses: gmvanilla (Game mode): Unmodified survival play; mp200 (Max players): Room for 200; ts16 (Group limit): 16 is the team ceiling; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^b (Biweekly): Two-week wipe cycle; ^r (Roleplay): It runs as a roleplay server; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Evolution PvE [RaidBases, Skills, Event, Quest] appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Evolution PvE [RaidBases, Skills, Event, Quest]: Modded Rust servers, PvE Rust servers in stock and Roleplay Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on Evolution PvE [RaidBases, Skills, Event, Quest]?

The map on Evolution PvE [RaidBases, Skills, Event, Quest] is procedural, size 4,250 with seed 777349113, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Evolution PvE [RaidBases, Skills, Event, Quest]?

No gather rate is given in the name of Evolution PvE [RaidBases, Skills, Event, Quest]. 16 players is the most a group can take. You play roleplay, jobs, towns and rules for roleplay. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find Evolution PvE [RaidBases, Skills, Event, Quest]?

No region is published by Evolution PvE [RaidBases, Skills, Event, Quest]. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 195.18.27.77:35100.

How reliable is Evolution PvE [RaidBases, Skills, Event, Quest], and is it online now?

The shelves show Evolution PvE [RaidBases, Skills, Event, Quest] in stock and online right now. By its own uptime report, the last restart was about 14 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

What is the performance like on Evolution PvE [RaidBases, Skills, Event, Quest]?

Server fps over the last 48 hours averaged 79 and never dropped below 2. At its peak it held 150,479 entities, counting buildings, deployables and all else in the world. At most it drew 4,468 MB of memory. What players call lag comes from low fps and an entity count on the rise.

What Rust version does Evolution PvE [RaidBases, Skills, Event, Quest] run?

Rust network protocol 2634 and build 167398 on Windows is what powers Evolution PvE [RaidBases, Skills, Event, Quest]. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

How does Evolution PvE [RaidBases, Skills, Event, Quest] compare to other Rust servers in the rankings?

The last seven days of player hours place Evolution PvE [RaidBases, Skills, Event, Quest] at #1,718, in the top 8% of all ranked servers.

How many players are on Evolution PvE [RaidBases, Skills, Event, Quest] right now?

You will find 4 players filling 200 slots in Evolution PvE [RaidBases, Skills, Event, Quest] as things stand. The seven-day average is 4, and the busiest point reached 14. The last 48 hours peaked at 15:00 UTC, when it averaged 5 players.

Wipe schedule

When does Evolution PvE [RaidBases, Skills, Event, Quest] wipe?

Too few wipes of Evolution PvE [RaidBases, Skills, Event, Quest] are recorded to confirm its schedule, so its tag decides the prediction. It is due to wipe next on Thursday 15 October at 20:08 UTC. It has been running its current world since 11 days 21 hours ago. Its tags say it wipes every two weeks.

What happens on Evolution PvE [RaidBases, Skills, Event, Quest] on wipe day?

The average busiest point of its recent wipes was 14 players. On the latest wipe, 47 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What is the way to join Evolution PvE [RaidBases, Skills, Event, Quest]?

In the Rust console (F1), type client.connect 195.18.27.77:35100. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://evolutionrust.gamestores.app/ for its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^r,^p,gmvanilla,cs167398,ts16,^o^z

Game

gmvanilla
Game mode Unmodified survival play.
mp200
Max players Room for 200.
ts16
Group limit 16 is the team ceiling.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^r
Roleplay It runs as a roleplay server.
^p
PvE PvP is off; the world does the killing.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.