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Rust Vending Machine 42,105playing
Modded#15,880

GlobalGameID

Online 194.32.107.155:20110 checked 8m ago

moddedoxide
players now0of 20 slots
7-day average0peak –
rank#15,880top 72%
last wipe · restocked28d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on GlobalGameID?

The server browser reads these tags that GlobalGameID publishes: gmrust (Game mode): The standard survival game mode; mp20 (Max players): The cap is 20; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs163794 (Build): Build 163794; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does GlobalGameID appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include GlobalGameID: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

Which map is currently on GlobalGameID?

The map on GlobalGameID is procedural, size 3,000 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on GlobalGameID?

The name of GlobalGameID gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server info

Where can you find GlobalGameID?

You will find no region published for GlobalGameID. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 194.32.107.155:20110.

How reliable is GlobalGameID, and is it online now?

Open for trade right now: GlobalGameID is online. The uptime counter points to a restart about 36 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 16 September 2026.

How well does GlobalGameID perform?

Over the last 48 hours the average server fps was 55, with a low of 33. Up to 46,739 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,670 MB. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is GlobalGameID running?

The setup: GlobalGameID on Windows, Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.

Player count

What is GlobalGameID's rank among Rust servers?

The last seven days of player hours place GlobalGameID at #15,880, in the top 72% of all ranked servers.

How many players are on GlobalGameID right now?

Right now 20 slots in GlobalGameID hold 0 players. The seven-day average stands at 0 players.

Wipe info

When does GlobalGameID wipe?

There are not yet enough recorded wipes from GlobalGameID to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 28 days 19 hours ago.

How to join

What steps do you take to join GlobalGameID?

Press F1 in Rust to bring up the console and enter client.connect 194.32.107.155:20110. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp20
Max players The cap is 20.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs163794
Build Build 163794.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.