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Modded#13,680

SoloOffline2

Offline 193.47.34.190:28015 checked 19d ago

moddedoxide
players now1of 1 slots
7-day average0peak –
rank#13,680top 61%
last wipe · restocked19d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:39 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on SoloOffline2?

The server browser reads these tags that SoloOffline2 publishes: gmrust (Game mode): Rust survival, the standard way; mp1 (Max players): Room for 1; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): Game build: 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does SoloOffline2 appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include SoloOffline2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is in play on SoloOffline2?

A procedural map, generated by the game, is what SoloOffline2 runs.

Which settings and rules apply on SoloOffline2?

There is no gather rate in the name SoloOffline2. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find SoloOffline2?

There is no region listed for SoloOffline2. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 193.47.34.190:28015.

How stable is SoloOffline2, and is it currently online?

No stock on SoloOffline2 at the moment, last seen 19 days 13 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 20 September 2026.

What Rust version does SoloOffline2 run?

Rust network protocol 2633 and build 163794 on Windows is what powers SoloOffline2. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does SoloOffline2 compare to other Rust servers in the rankings?

Over the last seven days SoloOffline2 ranks #13,680 on player hours, among the top 61% of all ranked servers.

How many players are on SoloOffline2 right now?

You will find SoloOffline2 offline right now; its last sighting was 19 days 13 hours ago.

Wipe info

When does SoloOffline2 wipe?

Too few wipes of SoloOffline2 are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 19 days 14 hours ago it made the world it is using now.

What can you expect on SoloOffline2 when wipe day comes?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.

Getting in

What steps do you take to join SoloOffline2?

In the Rust console (F1), type client.connect 193.47.34.190:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp1
Max players Room for 1.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163794
Build Game build: 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.