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Modded#6,224

[US] Visuals Cinematic | Private

Online 193.31.31.106:28045 checked 12m ago

moddedoxide
players now0of 30 slots
7-day average0peak 2
rank#6,224top 28%
last wipe · restocked6d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:21 UTC6d ago 2 – running 1
Thu 1 Oct, 19:29 UTC FW13d ago 1 halved by day 1 6.6 days 0
Fri 25 Sep, 18:23 UTC19d ago 3 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
Builders Like Us 172.240.236.179:28016 NA · groups of 32+ · monthly · 3 on average
B13/ 125 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on [US] Visuals Cinematic | Private?

gmrust (Game mode): The standard survival game mode; mp30 (Max players): Room for 30; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^c (Creative): No gathering needed; this is sandbox building; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference is what [US] Visuals Cinematic | Private tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does [US] Visuals Cinematic | Private appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [US] Visuals Cinematic | Private are: Modded Rust servers, Build and creative servers, Creative Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules & map

Which map is currently on [US] Visuals Cinematic | Private?

The map on [US] Visuals Cinematic | Private is procedural, size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does [US] Visuals Cinematic | Private enforce, and what settings does it run?

No gather rate is given in the name of [US] Visuals Cinematic | Private. The group limit is 8 players, the game's default. You play build & creative, a building sandbox, no gathering needed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find [US] Visuals Cinematic | Private?

The name of [US] Visuals Cinematic | Private points to North America, even without a region tag. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 193.31.31.106:28045.

How stable is [US] Visuals Cinematic | Private, and is it currently online?

You can grab [US] Visuals Cinematic | Private: it is online as we speak. By its own uptime report, the last restart was about 32 hours ago. 167 of 168 hours online over the last 7 full days, or 99% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

How well does [US] Visuals Cinematic | Private perform?

The 48-hour average for server fps is 77, and the floor was 62. The entity count reached 124,221: that includes buildings, deployables and everything else. At most it drew 3,812 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does [US] Visuals Cinematic | Private use?

Rust network protocol 2634 and build 167781 on Linux is what powers [US] Visuals Cinematic | Private. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does [US] Visuals Cinematic | Private compare to other Rust servers in the rankings?

Over the last seven days [US] Visuals Cinematic | Private ranks #6,224 on player hours, among the top 28% of all ranked servers.

How many players are on [US] Visuals Cinematic | Private right now?

You will find 0 players filling 30 slots in [US] Visuals Cinematic | Private as things stand. The seven-day average is 0, and the busiest point reached 2. Its busiest point in the last 48 hours was 23:00 UTC, averaging 1 players.

Wipe details

On what schedule does [US] Visuals Cinematic | Private wipe?

There is no way to predict the next wipe at [US] Visuals Cinematic | Private, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 6 days 9 hours ago.

How does [US] Visuals Cinematic | Private handle wipe day?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 14 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. In the wipes where it did not, the crowd dropped below half by day 1.

Join the server

What is the way to join [US] Visuals Cinematic | Private?

Open Rust and press F1 for the console, then type client.connect 193.31.31.106:28045. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^c,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp30
Max players Room for 30.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Gameplay

^c
Creative No gathering needed; this is sandbox building.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.