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Modded#15,892

Homelab | Coop PvE

Online 193.165.96.254:28015 checked 9m ago

moddedoxide
players now0of 50 slots
7-day average0peak –
rank#15,892top 72%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:04 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Homelab | Coop PvE?

gmrust (Game mode): Rust survival, the standard way; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Homelab | Coop PvE tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Homelab | Coop PvE appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Homelab | Coop PvE are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on Homelab | Coop PvE?

A procedural map, generated by the game, is what Homelab | Coop PvE runs.

What rules does Homelab | Coop PvE enforce, and what settings does it run?

No gather rate is given in the name of Homelab | Coop PvE. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server info

What is the location of Homelab | Coop PvE?

No region is published by Homelab | Coop PvE. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 193.165.96.254:28015.

How reliable is Homelab | Coop PvE, and is it online now?

Open for trade right now: Homelab | Coop PvE is online. Across the last 7 days, it was available for 124 of 168 hours, or 74% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

Which Rust build is Homelab | Coop PvE running?

Rust network protocol 2634 and build 167231 on Linux is what powers Homelab | Coop PvE. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is Homelab | Coop PvE's rank among Rust servers?

Over the last seven days Homelab | Coop PvE ranks #15,892 on player hours, among the top 72% of all ranked servers.

How many players are on Homelab | Coop PvE right now?

Right now 50 slots in Homelab | Coop PvE hold 0 players. The seven-day average stands at 0 players.

Wipe info

On what schedule does Homelab | Coop PvE wipe?

The wipes of Homelab | Coop PvE on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 5 days 23 hours ago.

How does Homelab | Coop PvE handle wipe day?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours after it began, the crowd peaked.

How to join

What is the way to join Homelab | Coop PvE?

Press F1 in Rust to bring up the console and enter client.connect 193.165.96.254:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167231
Build Build 167231.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.