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Modded#16,089

Testcontainers Rust Server

Offline 192.240.250.235:28015 checked 19d ago

moddedoxide
players now0of 10 slots
7-day average0peak –
rank#16,089top 71%
last wipe · restocked19d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep27 Sep29 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on Testcontainers Rust Server?

The server browser reads these tags that Testcontainers Rust Server publishes: gmrust (Game mode): The standard survival game mode; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Testcontainers Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Testcontainers Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is currently on Testcontainers Rust Server?

A procedural map, generated by the game, is what Testcontainers Rust Server runs.

What rules does Testcontainers Rust Server enforce, and what settings does it run?

No gather rate is given in the name of Testcontainers Rust Server. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is Testcontainers Rust Server in?

No region is published by Testcontainers Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 192.240.250.235:28015.

How stable is Testcontainers Rust Server, and is it currently online?

Right now Testcontainers Rust Server is not in stock, last seen 19 days 23 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 24 September 2026.

What version does Testcontainers Rust Server use?

The setup: Testcontainers Rust Server on Linux, Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is Testcontainers Rust Server's rank among Rust servers?

The last seven days of player hours place Testcontainers Rust Server at #16,089, in the top 71% of all ranked servers.

What is the current player count on Testcontainers Rust Server?

Current status for Testcontainers Rust Server: offline, last seen 19 days 23 hours ago.

Wipe schedule

On what schedule does Testcontainers Rust Server wipe?

There are not yet enough recorded wipes from Testcontainers Rust Server to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 19 days 23 hours ago.

Getting in

What is the way to join Testcontainers Rust Server?

In the Rust console (F1), type client.connect 192.240.250.235:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players The cap is 10.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.