Test Server
Offline 190.192.19.126:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:18 UTC14d ago | 4 | – | running | 0 |
| Sun 27 Sep, 01:47 UTC18d ago | 1 | – | 3.9 days | 1 |
| Sat 26 Sep, 01:47 UTC19d ago | 1 | – | 1 days | 0 |
| Wed 23 Sep, 03:46 UTC22d ago | 1 | – | 2.9 days | 1 |
| Tue 22 Sep, 21:39 UTC22d ago | 1 | – | 0.3 days | 0 |
| Thu 17 Sep, 04:13 UTC28d ago | 1 | – | 5.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on Test Server?
The server browser reads these tags that Test Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166427 (Build): Game build: 166427; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does Test Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules & map
What map is in play on Test Server?
A procedural map, generated by the game, is what Test Server runs.
What rules does Test Server enforce, and what settings does it run?
No gather rate is given in the name of Test Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Server details
What is the location of Test Server?
There is no region listed for Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 190.192.19.126:28015.
How reliable is Test Server, and is it online now?
No stock at present: Test Server is offline, last seen 14 days 13 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
Which Rust build is Test Server running?
The setup: Test Server on Windows, Rust network protocol 2634 and build 166427. To get in, your game must match the protocol; Steam keeps that updated.
Live players
Where does Test Server sit in the rankings?
Over the last seven days Test Server ranks #16,674 on player hours, among the top 70% of all ranked servers.
Is Test Server busy at the moment?
Current status for Test Server: offline, last seen 14 days 13 hours ago.
Wipe schedule
When does Test Server wipe?
No next wipe can be predicted for Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 14 days 17 hours ago.
What happens on Test Server on wipe day?
The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 2 hours after the wipe.
How to join
What steps do you take to join Test Server?
In the Rust console (F1), type client.connect 190.192.19.126:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp30,ptrak,$r?,v2634,gmrust,cs166427,ts8,^z,^y
Game
gmrust
mp30
ts8
v2634
cs166427
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.