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Rust Vending Machine 91,327playing
Modded#16,674

Test Server

Offline 190.192.19.126:28015 checked 14d ago

moddedcarbon
players now0of 30 slots
7-day average0peak –
rank#16,674top 70%
last wipe · restocked14d agono schedule published
next wipe · restock–no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:18 UTC14d ago 4 – running 0
Sun 27 Sep, 01:47 UTC18d ago 1 – 3.9 days 1
Sat 26 Sep, 01:47 UTC19d ago 1 – 1 days 0
Wed 23 Sep, 03:46 UTC22d ago 1 – 2.9 days 1
Tue 22 Sep, 21:39 UTC22d ago 1 – 0.3 days 0
Thu 17 Sep, 04:13 UTC28d ago 1 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Test Server?

The server browser reads these tags that Test Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): 30 player slots; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166427 (Build): Game build: 166427; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Test Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules & map

What map is in play on Test Server?

A procedural map, generated by the game, is what Test Server runs.

What rules does Test Server enforce, and what settings does it run?

No gather rate is given in the name of Test Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of Test Server?

There is no region listed for Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 190.192.19.126:28015.

How reliable is Test Server, and is it online now?

No stock at present: Test Server is offline, last seen 14 days 13 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.

Which Rust build is Test Server running?

The setup: Test Server on Windows, Rust network protocol 2634 and build 166427. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does Test Server sit in the rankings?

Over the last seven days Test Server ranks #16,674 on player hours, among the top 70% of all ranked servers.

Is Test Server busy at the moment?

Current status for Test Server: offline, last seen 14 days 13 hours ago.

Wipe schedule

When does Test Server wipe?

No next wipe can be predicted for Test Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 14 days 17 hours ago.

What happens on Test Server on wipe day?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 2 hours after the wipe.

How to join

What steps do you take to join Test Server?

In the Rust console (F1), type client.connect 190.192.19.126:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166427,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players 30 player slots.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166427
Build Game build: 166427.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.