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Modded#15,961

PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST

Offline 189.62.151.138:28115 checked 7d ago

2x weekly wipes moddedoxide
players now0of 10 slots
7-day average0peak –
rank#15,961top 71%
last wipe · restocked9d agoweekly schedule
next wipe · restock4d 7hMon 19 Oct, 00:01 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 00:01 UTC, in 4d 7h. Its weekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 4d 7hMon 19 Oct, 00:01 UTC
  2. 11d 7hMon 26 Oct, 00:01 UTC
  3. 18d 7hMon 2 Nov, 00:01 UTC
  4. 22d 2hThu 5 Nov, 19:00 UTCFW
  5. 25d 7hMon 9 Nov, 00:01 UTC
  6. 32d 7hMon 16 Nov, 00:01 UTC
  7. 39d 7hMon 23 Nov, 00:01 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:01 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The cap is 10; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes arrive every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST: 2x Rust servers and Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules & map

Which map is currently on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

Generated by the game, the map on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST is procedural.

Which settings and rules apply on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

The name of PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST gives 2x gather. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. VAC is on.

Server details

Where can you find PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

There is no region listed for PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 189.62.151.138:28115.

How reliable is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST, and is it online now?

No stock on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST at the moment, last seen 7 days 11 hours ago. Across the last 7 days, it was available for 5 of 168 hours, or 3% of the time. The first sighting of it on Rust Vending Machine was 4 October 2026.

Which Rust build is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST running?

The setup: PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST on Linux, Rust network protocol 2634 and build 166652. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST's rank among Rust servers?

Over the last seven days PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST ranks #15,961 on player hours, among the top 71% of all ranked servers.

What is the current player count on PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

You will find PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST offline right now; its last sighting was 7 days 11 hours ago. The seven-day average stands at 0 players.

Wipe schedule

When does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST wipe?

Too few wipes of PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST are recorded to confirm its schedule, so its tag decides the prediction. Monday 19 October at 00:01 UTC is when its next wipe falls due. The world it has now started 9 days 16 hours ago. A weekly wipe schedule is published in its tags.

How does PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 0 hours in.

Getting in

What steps do you take to join PEPEL | CORE 2x | TRIO | WEEKLY | LOCAL TEST?

In the Rust console (F1), type client.connect 189.62.151.138:28115. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The cap is 10.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Wipes arrive every week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.