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Modded#14,511

DevHev Local

Offline 188.187.132.165:28015 checked 17d ago

moddedoxide
players now1of 50 slots
7-day average0peak –
rank#14,511top 61%
last wipe · restocked41d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on DevHev Local?

The server browser reads these tags that DevHev Local publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The cap is 50; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find DevHev Local in?

The Rust Vending Machine lists that feature DevHev Local are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is currently on DevHev Local?

A procedural map, generated by the game, is what DevHev Local runs.

What rules does DevHev Local enforce, and what settings does it run?

No gather rate is given in the name of DevHev Local. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server info

What is the location of DevHev Local?

You will find no region published for DevHev Local. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 188.187.132.165:28015.

How stable is DevHev Local, and is it currently online?

No stock at present: DevHev Local is offline, last seen 17 days 8 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

Which Rust build is DevHev Local running?

The setup: DevHev Local on Windows, Rust network protocol 2633 and build 162929. The protocol has to line up on your side to join, and Steam does the updating.

Player count

Where does DevHev Local sit in the rankings?

The last seven days of player hours place DevHev Local at #14,511, in the top 61% of all ranked servers.

Is DevHev Local busy at the moment?

You will find DevHev Local offline right now; its last sighting was 17 days 8 hours ago.

Wipe info

When does DevHev Local wipe?

The wipes of DevHev Local on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 41 days 7 hours ago.

Getting in

What is the way to join DevHev Local?

In the Rust console (F1), type client.connect 188.187.132.165:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The cap is 50.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs162929
Build Game build: 162929.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.