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Modded#5,173

Pirates of the Frozen Lake

Offline EA 188.113.171.14:28015 checked 6h ago

monthly wipes vanillamoddedoxide
players now1of 50 slots
7-day average1peak 1
rank#5,173top 23% · #359 in EA
last wipe · restocked12d agomonthly schedule
next wipe · restock22d 1hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75108:0011:0003:0005:0008:0011:00

Hourly average and peak, UTC.

Server performance

010020030040008:0011:0003:0005:0008:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 23% of all ranked servers, top 68% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence

2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:12 UTC12d ago 2 – running 1
Thu 1 Oct, 11:13 UTC13d ago 1 – 0.9 days 0
Mon 28 Sep, 09:15 UTC16d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
[JP] DON-tacos PvE 118.27.226.54:28016 EA · groups of 8+ · monthly · 19 on average
A110/ 100 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on Pirates of the Frozen Lake?

The server browser reads these tags that Pirates of the Frozen Lake publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166652 (Build): Build 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^r (Roleplay): This one is roleplay; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; EA (East Asia): East Asia is where the server browser files it. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Pirates of the Frozen Lake appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Pirates of the Frozen Lake are: Modded Rust servers and Roleplay Rust servers. It shows under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules & map

What map is in play on Pirates of the Frozen Lake?

Pirates of the Frozen Lake runs a procedural map of size 5,000 with seed 1201284204, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Pirates of the Frozen Lake enforce, and what settings does it run?

The name of Pirates of the Frozen Lake gives no gather rate. Groups can reach 8 players, which is the default. This server runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. Vanilla is its own label: untouched rates, kits and rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Server details

What is the location of Pirates of the Frozen Lake?

With its EA tag, Pirates of the Frozen Lake lists in Asia. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 188.113.171.14:28015.

How reliable is Pirates of the Frozen Lake, and is it online now?

Right now Pirates of the Frozen Lake is not in stock, last seen 6 hours ago. Its uptime figure puts the last restart at roughly 7 hours ago. Over 7 full days, the shelves were stocked for 54 of 168 hours (32%). It came to Rust Vending Machine's notice on 28 September 2026.

Is Pirates of the Frozen Lake lag-free?

Over the last 48 hours the average server fps was 159, with a low of 114. The entity count reached 153,257: that includes buildings, deployables and everything else. At most it drew 3,604 MB of memory. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Pirates of the Frozen Lake running?

Rust network protocol 2634 and build 166652 on Windows is what powers Pirates of the Frozen Lake. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is Pirates of the Frozen Lake's rank among Rust servers?

The last seven days of player hours place Pirates of the Frozen Lake at #5,173, in the top 23% of all ranked servers and #359 in Asia.

Is Pirates of the Frozen Lake busy at the moment?

At the moment Pirates of the Frozen Lake is offline, with a last sighting 6 hours ago. The seven-day average stands at 1 players, peaking at 1. Its busiest point in the last 48 hours was 10:00 UTC, averaging 1 players.

Wipe details

When does Pirates of the Frozen Lake wipe?

Once a month, Pirates of the Frozen Lake wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 12 days 7 hours ago it made the world it is using now. Wipes once a month are what its tags show.

What can you expect on Pirates of the Frozen Lake when wipe day comes?

The average busiest point of its recent wipes was 2 players. On the latest wipe, 27 hours after it began, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 2.

Getting in

What steps do you take to join Pirates of the Frozen Lake?

Press F1 in Rust to bring up the console and enter client.connect 188.113.171.14:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp50,ptsw,$r?,v2634,^m,^v,^r,EA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Room for 50.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs166652
Build Build 166652.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Gameplay

^r
Roleplay This one is roleplay.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Region

EA
East Asia East Asia is where the server browser files it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.