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Modded#6,028

DarkStyle's Carbon Test Server

Offline 187.190.25.230:28505 checked 4d ago

moddedcarbon
players now1of 50 slots
7-day average1peak 1
rank#6,028top 27%
last wipe · restocked8d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:49 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on DarkStyle's Carbon Test Server?

The server browser reads these tags that DarkStyle's Carbon Test Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^z (Modded): Modded: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find DarkStyle's Carbon Test Server in?

The Rust Vending Machine lists that feature DarkStyle's Carbon Test Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on DarkStyle's Carbon Test Server?

Generated by the game, the map on DarkStyle's Carbon Test Server is procedural.

What rules does DarkStyle's Carbon Test Server enforce, and what settings does it run?

No gather rate is given in the name of DarkStyle's Carbon Test Server. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Carbon. VAC is on.

About the server

What is the location of DarkStyle's Carbon Test Server?

No region is published by DarkStyle's Carbon Test Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 187.190.25.230:28505.

How reliable is DarkStyle's Carbon Test Server, and is it online now?

Right now DarkStyle's Carbon Test Server is not in stock, last seen 4 days 20 hours ago. Over 7 full days, the shelves were stocked for 42 of 168 hours (25%). It came to Rust Vending Machine's notice on 5 October 2026.

What Rust version does DarkStyle's Carbon Test Server run?

The setup: DarkStyle's Carbon Test Server on Windows, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is DarkStyle's Carbon Test Server's rank among Rust servers?

The last seven days of player hours place DarkStyle's Carbon Test Server at #6,028, in the top 27% of all ranked servers.

Is DarkStyle's Carbon Test Server busy at the moment?

You will find DarkStyle's Carbon Test Server offline right now; its last sighting was 4 days 20 hours ago. The seven-day average stands at 1 players, peaking at 1.

Wipe schedule

On what schedule does DarkStyle's Carbon Test Server wipe?

Too few wipes of DarkStyle's Carbon Test Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 8 days 9 hours ago.

How does DarkStyle's Carbon Test Server handle wipe day?

An average of 1 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 1 hours in.

Getting in

What steps do you take to join DarkStyle's Carbon Test Server?

Open Rust and press F1 for the console, then type client.connect 187.190.25.230:28505. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build It runs on build 167398.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.